Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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The Last Standing Sentinel

by Tyranosaw - Jam Entry

'The Last Standing Sentinel' is a tower-defense like game that consist of only one tower, and that's you. You are zoned helpless and you need to use your weaponry to defend yourself and defeat every single enemy.

The controls are very simple: 1 , 2 and 3
They control your weapon targets, use them to aim your weapons at the enemy.

The tools used were:
- Unity3D (C#)
- Piskel
- Premiere Pro
- Beepbox

The programming was done by me (Tyranosaw), and the artwork was done by my mate Zuezazon. This is a game full of bugs and balance issues (wave 9-12), we are planning to continue work on this game. If you guys have any suggestions on what to add, then please comment them below and we will take notes.


(Not yet downloadable)

UPDATE: 14/12/16
- Wave bug fix. No more impossible mass golem wave.
- Game is now restartable.
- Balancing between all enemies, player stats and upgrades.

WORKING ON (recommended from you):
- Tutorial
- More unique enemies

Downloads and Links




haxxero says ...
Dec 13, 2016 @ 3:42am

Maybe i'm dumb but i don't understand how to download it? The windows folder is empty for me?

p1x3lruckus says ...
Dec 13, 2016 @ 3:46am

Same with the mac folder

Tyranosaw says ...
Dec 13, 2016 @ 4:40am

Thanks for the notice, i have changed the download location and it should work now

JoeYoshi says ...
Dec 13, 2016 @ 4:58am

It would help to have a tutorial. I was a bit confused. The art is great! Not much innovation on the gameplay. The whole room theme is a bit missing.

Xwilarg says ...
Dec 13, 2016 @ 5:52am

I have no idea what the controls are...

onixowl says ...
Dec 13, 2016 @ 5:56am

Very good idea with control tower weapons. Beautiful graphics

Danman9914 says ...
Dec 13, 2016 @ 6:05am

Really polished implementation of a simple but good idea.

MCRewind says ...
Dec 13, 2016 @ 6:18am

Simple but funny ideas with outstanding pixel art, solid entry!

p1x3lruckus says ...
Dec 13, 2016 @ 9:53am

New download link works :) It's pretty good, a lot of multitasking and high production standards.

KaiseanGames says ...
Dec 14, 2016 @ 12:58pm

Good one, a little bit slow to progress, but very addictive. I like variants of defense games.

raconteurnick says ...
Dec 14, 2016 @ 1:05pm

Great concept! The controls aren't very intuitive, so I'd work on those a little bit more, but the gameplay's working very well and I love the graphics. Give this a solid setting and backstory and it'd be an excellent start to a game I'd definitely play!

Megalink says ...
Dec 14, 2016 @ 1:06pm

This was awesome! I played for quite some time, the artwork is also very good! Nice job! :)

Vadim Ivshin says ...
Dec 14, 2016 @ 1:21pm

Interesting mechanics and nice graphics, thanks.

Skruffye says ...
Dec 14, 2016 @ 1:26pm

Nice little game. Not really my cup of tea, but the gameplay was pretty solid (if a touch repetitive) and the art, music and general design all fit together very well.

Good job. :)

YE Zitao says ...
Dec 14, 2016 @ 1:49pm


I really like it, the pixel art and the background music. The gameplay is very nice with the tripple weapons that have its characteristics to defeat the ennemie , we should protect our room !

In terms of gameplay, it's really original and funny, but maybe you can go on to make more monster which has its weakness or resistences to match the different weapons, and it can also make various path of attacking of monsters to make it more strategic~~

Good job !

By YE Zitao (welcome to figure my poor “Horror”puzzle game~)

Dec 14, 2016 @ 4:50pm

cool concept

qbicfeet says ...
Dec 14, 2016 @ 6:44pm

Confusing at first, but I quickly figured it out. Felt a bit too slow-paced for my tastes, but it's a clever idea for a tower defense game.

Dec 17, 2016 @ 11:10am

Good concept ! I loved this system, and it's quite challenging. Went up to 12 waves (maybe I wasn't very strategic, just putting all the weapons on the nearest ennemy and upgrading the cannon speed only XD).

Good job ! :D

psychomonster says ...
Dec 17, 2016 @ 12:02pm

A very nice game. I like the idea of having three weapons and you must find out wich obne is best against wich enemy. Nice gamplay. The Update-System is very nice but a little to complicated to handle while fighting the waves... you should reduce the amount of clicks to upgrade your sentinel. A very good job. I had a bug so when i hit the retry button, there was no waves to start... had to restart the entire game :)

Tygrak says ...
Dec 17, 2016 @ 2:02pm

I really like the artstyle, I dont really see a room in there, but the artstyle looks awesome! The laser weapon is really satisfying.

Dec 20, 2016 @ 12:57pm

In game instructions for controls would be nice, art was nice and gameplay was fun. Would love to see this expanded.

Aaranos says ...
Dec 22, 2016 @ 4:42am

Good polish on the game and was pretty fun to play. The game has some good difficulty to it and was more fun than expected of a tower defense game.

Bonus points for not using donation prompt on

DemiPixel says ...
Dec 22, 2016 @ 5:25am

Thank goodness this isn't a compo entry, I was worried this was what I was up against... Regardless, amazing entry! Great polish and neat concept :)

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