Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Unbreakable Sally

by Lesbroufe - Compo Entry

Sally is in a room.
Kidnapped for her powers.
She doesn't want to do a new demonstration for the mens behind the mirror. They decide to bring her little brother Tom to force her.
Now, Sally need to help Tom to survive.

Playable with keyboard or gamepad

<Arrow> to move
<Space> to block Tom

Game Engine : Construct2
Sound : Sunvox
Anim : DragonBones

EDIT 15/12 :
Sorry for early testers ! Fixing bugs after the 48H of compo was feeling a little bit like cheating for me. I change my mind on this. So I've taken an hour to fix the three knowns bugs. Let me know if you still need to restart sometimes.
And no, the extreme difficulty is not a bug.

Video of gameplay (8 levels) in Links.

Downloads and Links




MestR says ...
Dec 12, 2016 @ 6:48am

Annoying that you have to start from the beginning every time you die. Got a lot of bugs, had to start it again to be able to play it. Creepy atmosphere though, and neat use of the theme restriction.

DeathBySnail says ...
Dec 13, 2016 @ 3:59pm

Nice concept, love the room upgrade animations.

vrojman says ...
Dec 13, 2016 @ 3:59pm

I like the mechanics but the version is unplayeable.

Hamichi Lim says ...
Dec 13, 2016 @ 4:09pm

Jump back to previous level when you die is annoying... but overall, it's fun and challenging~ Like the art style as well

exhidor says ...
Dec 13, 2016 @ 4:13pm

The game is well polished ;) I had a lot of fun in the first 3 levels. They're lovely graphics and animations on stage clearing. The gameplay required a lot of skill and the audio is nice.

But, resetting to the previous level, that's no longer fun. When I reached new levels, I'm proud, but it's totally canceled by death.

So the overall was pretty impressive ! Keep it up

Gamepopper says ...
Dec 14, 2016 @ 1:10pm

Really neat idea, love the level transitions, but it's annoying how you have to go back to the last level you beat, especially considering how difficult the later rooms get.

nikitapash says ...
Dec 14, 2016 @ 2:15pm

Interesting gameplay

bigbuggames says ...
Dec 14, 2016 @ 2:36pm

Whoa, it's a hard game, at least I sucked hard at this one! Hahha Good athomsphere, and good idea. A little bugd i found, I had to restart the game several times! Anyways, Gj!

Mikel says ...
Dec 14, 2016 @ 2:48pm

Interesting concept and nice puzzles but I agree going back one level after dying feels bad. It takes time to pass it again when you want to think in the new challenge :-)

Sun-Wukong says ...
Dec 14, 2016 @ 2:53pm

Good idea and nice gameplay. You just need to fix the bugs. And Sally's morph animation looks really weird.
Atmosphere is really great.

rogual says ...
Dec 14, 2016 @ 5:00pm

Really nice game mechanic. Found it a bit hard, but that's probably just me. It's a mix of polished and rough, which is kind of a shame. Audio and graphics are both good, and the story and setting are refreshingly original!

Zarkonnen says ...
Dec 14, 2016 @ 5:04pm

This looks like a really cool game, but space doesn't do anything. :(

Stylo21 says ...
Dec 15, 2016 @ 9:09am

Cool game dude!

Nice concept and very original mechanic!

Furthermore, art is quite good :D

Albert Viader says ...
Dec 15, 2016 @ 9:12am

This is the best game I played in this jam for now. I love the mechanics and art style. I died lots of times and I want to play more!

misaghDroid says ...
Dec 15, 2016 @ 10:23am

Some bugs, but besides this, this is an awesome game. The atmosphere is really intriguing, and I love all the creative ideas for transforming the space and how difficult it is to survive :) It was a great experience to play it.

Palarus says ...
Dec 15, 2016 @ 2:14pm

WOW! just wow! Remind me to ICO. Love those games that make you feel something special and this one made it! I hope see an improved version! I would play it 10/10

JarJarlHalla says ...
Dec 15, 2016 @ 2:20pm

really good game guys. Pobably is to much dificult. I you set bounding boxes the probably upgrade

GFM says ...
Dec 15, 2016 @ 10:22pm

Nice game, great mood and really good concept! The transition between rooms feels really good!

However, I couldn't handle the difficulty. While the concept of sending the player back one levels seems nice, it felt way too punishing...
But yeah... just a noob complaining. XD

Something that would help massively with the difficulty is making Tom's hitbox smaller. The player must be quite precise to properly shield him...

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