Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Fear of Magic

by pressxtoskip - Jam Entry

Something terrible has happened here. Point and click to discover what's happened to B. Eardy the Wizard, and solve the puzzle to bring him home.

Second ever LDJAM entry @pressxtoskip (code and words) and @polychromal (art).

Downloads and Links


Ratings

#53Theme(Jam)4.31
#219Graphics(Jam)4.00
#338Mood(Jam)3.47
#580Fun(Jam)2.93
#586Innovation(Jam)2.87
#634Overall(Jam)3.07
#1598Coolness17%

Comments

jimmynoshoes says ...
Dec 14, 2016 @ 11:55am

Great job with the artwork & it was funny. I couldn't solve the puzzle sadly.

fullmontis says ...
Dec 14, 2016 @ 1:02pm

I find the interface useful and quickly accessible. But I quickly got stuck as I could not make anything combine with anything else. I did not have a specific purpose, so I ended up giving up.

Dec 28, 2016 @ 6:43pm

Interesting game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/zIfj54R5OyQ

Green Soda says ...
Dec 29, 2016 @ 4:01am

Nice game!

graebor says ...
Jan 2, 2017 @ 7:00pm

Love this, what a great way to make old-school point and click stuff accessible. Details like being able to rotate your view (and the flavour text that appears when you do), and the visual placement of items when you take/exchange them make this a solid entry.

Pestel Crew says ...
Jan 2, 2017 @ 10:46pm

Hey girl, good job! Like the setting. Would be great to see some fxs. Hope you will countinue to work on this.

Jan 2, 2017 @ 10:47pm

I really like the mood and look of this game, but I couldn't figure out what to use of combine. I kept trying to combine different things and nothing worked. After a while it stopped telling me if combining did or didn't do anything. It looks so cool, I hope to see an updated version where more funny combos are seen, even of they don't help you solve the puzzle.

ViKing Games says ...
Jan 2, 2017 @ 10:57pm

Beat it! Funny ending, and I love how items switch places when you pick them up.

Paul Sinnett says ...
Jan 2, 2017 @ 11:44pm

Very interesting. I wasn't able to solve the puzzle, but I managed to successfully combine several of the items.

qzqxq says ...
Jan 2, 2017 @ 11:54pm

I played through to the finish, taking around 20ish minutes.

The writing was very funny. I loved the comments like "you're not trying to win the Turner prize" or the "What would your mother think?" when attempting to take the lusty argonian maid.

The puzzle itself was kind of strange (I think there was a book which gave hints, but I read through it too fast, and when I clicked on the "Use" button again, it would only repeat the last page of the book), though I did appreciate the hints like "you need to wash the wizard's clothes" or "find a location to build the sandcastle". For most of the steps, I just tried combining everything with everything until I got a result.

The interface was intuitive, which was good, and highlighting interactable objects in purple was also very helpful. I got sidetracked for a while because I thought the fireplace wasn't clickable, so it would be nicer if clicking anywhere on the fire would bring it up (or if the fireplace could also turn purple when hovering over it). The same suggestion applies to the windowsill, another location that's not obviously interactable.

The only other suggestion I have is adding sound effects for clicking on objects/turning 90 degrees/other actions, to give more player feedback.

Overall, this felt like one of those old-fashioned point and click adventures in a good way, with great writing and a (slightly surreal) sense of humor. I had a good laugh playing this, and it was fun the whole way through, even if some of the steps were a little finicky. Nice work!

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