Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Icara's takeoff

by Karreg - Jam Entry

Enjoy wall-shifting platforming action in Icara's Takeoff !
Play as Icara, Icarus' sister, and escape Daedalus's labyrinth to spread your wings. The maze is made of only one room, however their walls shift like sand. Can you collect all feathers and manage your first takeoff?

Downloads and Links


Ratings

Coolness57%
#5Innovation(Jam)4.46
#51Overall(Jam)4.04
#74Fun(Jam)3.89
#142Theme(Jam)4.07
#293Graphics(Jam)3.85
#440Mood(Jam)3.28
#447Audio(Jam)2.88
#487Humor(Jam)2.45

Comments

kidando says ...
Dec 12, 2016 @ 4:21am

Unique. I didn't think I would find anything like this for this theme. Very well executed. Took my a little while to get better at it, but it is really an iteresting idea. Puzzle games like this could do well on mobile

antishow says ...
Dec 12, 2016 @ 12:13pm

Really great! Loved the room-shifting mechanic!

Dec 13, 2016 @ 2:02pm

Great concept and nicely designed

harusame says ...
Dec 13, 2016 @ 6:41pm

Fun game and fun concept !
Graphics and music are nice too.

What's append when we press 'D' ? x)

Good job ;)

Uliana Galich says ...
Dec 13, 2016 @ 7:23pm

Nice game!Good job!

stadoblech says ...
Dec 14, 2016 @ 6:43am

wow this is cool! Well done

misaghDroid says ...
Dec 14, 2016 @ 6:49am

Really nice idea , but need to improve for future !

Dec 14, 2016 @ 6:50am

welldone , and great work :)

Peringo says ...
Dec 14, 2016 @ 10:49am

Really good, polished game; the controls are tight and I didn't encounter any bugs.
The music is kind of irritating and doesn't really feel right, but maybe that's just me. The visual quality and the gameplay definetely make up for it though; the idea behind it ( Icara and the maze ) is also super cute!
Great entry!

TitoMakaniJr says ...
Dec 14, 2016 @ 8:08pm

I really like the core mechanic of this game. I think its a rather clever use of the room space. Good job on this one!

jbdel10 says ...
Dec 15, 2016 @ 7:41pm

Impressive. Good job !

ursagames says ...
Dec 15, 2016 @ 11:46pm

I love games with screen wrap mechanics, and you brought it to a whole new level with the room shifting! That was a lot of fun, but very hard until I inverted the room shifting controls. Moving the middle piece felt a lot more natural and intuitive. The spikeballs that show up were a great addition to keep it interesting up until the very end!

Dec 16, 2016 @ 4:31pm

Cool game, the shifting was fun and the effect when time was frozen was gorgeous.

littleball says ...
Dec 16, 2016 @ 4:32pm

I love this it's a great little game!

iovorobiev says ...
Dec 17, 2016 @ 11:32am

Interesting mechanics

rplnt says ...
Dec 17, 2016 @ 11:42am

Very nice idea. Two issues I've encountered - once I got stuck on borders between two rooms somehow (when I took the first feather), and another is that the ball can spawn above me and kill me instantly. Maybe I've missed some indication on where will they spawn? Either way, good game!

theCrancher says ...
Dec 17, 2016 @ 11:42am

hey there, i though this was very unique, i have never seen anything like this before, it was very fun once you fully understand it, maybe you should make some more levels, good job!

M2tias says ...
Dec 17, 2016 @ 1:36pm

Great idea for a puzzle! I used to love sliding puzzles as a child so this was a treat :) It was a bit too easy though. I could just keep the 'C' pressed seemingly infinitely. Platforming was solid, content looks and sounds great. SFX is a bit too loud, I'd like to hear the music too. Awesome game, good job!

Karreg says ...
Dec 19, 2016 @ 3:53pm

@rplnt : That's weird, spike balles should not spawn over you. It's probably a bug.
@M2tias : Actually we were unhappy with the sliding controls (that's why you can change them by pressing S) so we made the time depletion much slower while you're pressing C, so players wouldn't lose because of the controls.

Thanks to everyone here for there wonderful comments ! We're thinking of turning this small game into a bigger one !

runvs says ...
Dec 20, 2016 @ 8:28pm

The game concept is quite nice. I like the shifiting of the rooms. reminds me of the crazy labyrinth boardgame.
Graphics are well made. The sound effects were quite distorted on my speakers, so i had to turn them off. The theme fits perfectly and it is very innovative!

Jan 14, 2017 @ 1:45pm

Really lo9vely graphics and great concept! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/-i4m-nVpQ4M

May 4, 2017 @ 11:31pm

I also included this game in an article of my favorites! http://fireside.gamejolt.com/post/jam-favorites-ludum-dare-37-gwqmcmek

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