Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.
Nuclear Arms 3: Atomic Reckoningby Logicon - Jam Entry
Craig Killbane is back! We last left our hero attempting to destroy the trash star. In the process he was sucked into a trash singularity and stranded in deep space. The ships engine's have been disabled and an army of alien skeletons are invading to take his nuclear technology. You play as Killbane as he attempts to fix the engine while fighting back the alien menace
This game follows the adventures of Craig Killbane. You can check out the first 2 parts of the adventure from our past Ludum Dare submissions:
Nuclear Arms 2, Garbage Day:
This was our 3rd Ludum Dare game jam submission. It was also our first foray into making a 3D game. Our past experience allowed us to focus on trying some new things and this was the end result. We hope you like it!
Try and fix the ship to escape the alien menace!
WASD - movement
Spacebar - jump
E - Interact/Pickup/Drop object
Left Click - Attack
Right Click - Throw held object
Chad Gerein - Combat scripts
Logan Marks - Level Creation, Builds/Optimization, Asset Implementation
Brodie Beaman - Main Character scripts, Tasks Scripts, VO editing
Mitchell Maclean - Tasks Scripts, Assets, Voiced Killbane.
James Burnes - Music
Taylor Seely - Story Board, Sound finder man
Brenden Roach - Story Slides
Source code repository here: https://github.com/Logicon211/LudumDare37
Models/Animations were found entirely as free assets on Unity store.
Downloads and Links
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