Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.
SUMMARY/INTRODUCTION:
3 Minutes 2 Escape 1 Room. A game where you have 3 minutes to escape 1 room. The game's puzzles are procedurally generated making each escape a new challenge. This game is also my submission to the ludum dare 37.
This was my first time ever participating in a game jam as well as my first time streaming my work so it's a little rough around the edges but I learned a lot about creating procedural generation systems and the embarrassment of messing up my project while in front of people on stream.
If you happen to record/stream yourself playing I'd love it if you could let me know cause I'd love to see it =)
HOW TO PLAY:
To move around the room, use either your "W,A,S, and D" keys (or your the arrows keys)
To interact (pick up) objects, use either your "E" key or the left mouse button
To Pull out drawers, use either the left mouse button or the "E" key.
To push in drawers, use the right mouse button.
KNOWN BUGS:
-When displaying your final time, the last second gets cut off
-The cursor can be inaccurate (It's a filthy liar!)
-Global illumination isnt functioning (It's being a little rascal when I do a final build :/)
CREDIT TO (Art and Sound Assets I used):
TV / arm mount 1.0 - Kobra Game Studios
Cinematic Image Effects 1.1 - Unity Technologies
Hospital Horror Pack 1.0 - ForJofmay
Lamps Pack 1.0 - Nova shade]
Pack Gesta furniture #1 - Gesta 2
TV Furniture 1.0 - Enozone
Sink, Toilet and Radiator Set 1.0 - Lea Lickiene
Chest of Drawers 1.0 - Ciconia Studio
HQ Modern Armchair - Max Ocklze
Modern Sofa 1.0 - Rendwork Studio
standard assets 1.1.2 - Unity Technologies
Downloads and Links
Ratings
![]() | Coolness | 57% |
#176 | Theme(Jam) | 4.00 |
#415 | Mood(Jam) | 3.32 |
#497 | Humor(Jam) | 2.42 |
#510 | Overall(Jam) | 3.25 |
#598 | Fun(Jam) | 2.89 |
#635 | Innovation(Jam) | 2.76 |
Comments
Good game,
the sounds are really stressing. The gameplay is basic. Quite hard.
Very good game. The only major problem I saw was that due to the randomness the keycard sometimes spawned inbetween objects(couch and closet) and couldn't be reached. Apart from that very good game.
Well executed `exit the room` type game. I suppose physic interactions with things in the room would really make this game good for VR.
I couldn't find all the keycards, so I picked up the lamp and shed some light on the situation. In the end, freedom was mine.
It is fun to throw furniture all over the place while scouring a room for objects x) Cool game!
Nice game, with nice graphics. Though gameplay is basic, implemented very well
I liked the graphics and the main menu :) I would appreciate some kind of tutorial in the game. Then I realized that the instructions are on this page, so my second try was successful :) The controller did pretty big steps, so it was difficult to move precisely.
Thanks for posting it, I enjoyed playing it!
Cool game.
I also implemented randomness in puzzles in my game.
Makes you wanna play again, for that two seconds better score :)
Interaction with objects was a bit slow and weird for me... I found I could not pick up all of the objects that seemed I should be able to, not sure if it's an os/x only issue. I did not manage to find all of the keycards but it looks like you managed to finish what you set out to do. good work!
Nice work on the game! I love the title and its play on the words and numbers. It took me three tries to finally get out in time.
Good graphics and nice gameplay, even though it's somewhat basic. I was expecting something more than just victory/fail messages, but it was fun. I give it a 4/5 overall.
Looks like you've perfectly simulated my life.
The game is a lot of fun! I played around for a while with it and found that I was enjoying myself.
The sounds are stressful, but it makes sense given the situation.
Boy, does this character take some long strides! I ran into things like a madman!
I also found that if you stick a photo behind an object this isn't suppose to move, it will move it. That was more for my own amusement rather than game breaking.
Good game!
Really nice looking exit-the-room game. Stressful to find the last remaining keycard, but I finlly found it after my 3rd try :) Ticking sound didn't bother me. Having the remaining time at different places made it really cool. Nice entry!
Challenging, interesting game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/YiLAPTz00w0
For some reason FPS was pretty low for me. Anyway, pretty nice game overall. Would have been nice to see more randomness in how room looks. Also it was sometimes a bit awkward to rotate the paintings to get the cards from their backs. It was also not very intuitive to run into closed door to escape - I almost lost because of that! :P
Enjoyed this game and how it was different each time. Would've like some sounds as things collided or even better if things broke. Liked how the room got messed up as you scramble to find the keys. As previous comments say keys are a bit on the small side and the ticking gets annoying but it does add to the time pressure.
While I liked the game, the fps was a bit low and in combination with the motion blur made lokking around a bit annoying.
Liked the randomness of the puzzle.
Good title! So close, just needed one more! Do check the responsiveness of the visuals -- as previously mentioned, it did seem a little bit off.
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The ticking got annoying quickly, but I guess if you're locked in a room by yourself, there wouldn't be any other noise.
I also found it hard sometimes to find a key, because they are so tiny.