Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

LittleCopter

by atom0520 - Jam Entry

This is a game about a bamboo-copter’s journey, a journey to seek its dreams as well as its future.
Bamboo-copter is an old but pretty famous technology. The little copter can fly by rotating itself and it possesses the capability of time travelling (as we can see in the “Doraemon” XD)
On the way of little copter’s journey, the little copter will meet a geat many things relevant to the human technology in terms of flying, ranging from birds, paper planes to airplanes,etc. With dreams and perseverance , finally the little copter will fly up very high and manage to find his future——“helicopter” up there.

So dear players and developers,please help our little copter reach its bright future and dreams of flying high, and hope you may enjoy the journey, enjoy our game! ^_^

The game is made by my sister and me.
Happy Ludum Dare! ↖(^ω^)↗

Downloads and Links


Comments

joemid says ...
Sep 3, 2016 @ 6:32pm

Finally, little bamboo copter get his future! Played on Mac- had no issues, but was a little confused at the beginning, I thought I was the plane, not the bamboo copter. Got it figured out easily. Challenging, but I did it! Thanks~

joemid says ...
Sep 3, 2016 @ 6:33pm

P.S. Great job!

atom0520 says ...
Sep 8, 2016 @ 1:17am

@joemid The purpose of putting an airplane there is to make the openning scene appear not dull,and the airplane is also the one that gives the little bamboo-copter the hint to fly up high at the very beginning,so I place the little copter together with it initially. Thx for your feedback anyway :)

imphenzia says ...
Sep 12, 2016 @ 7:59pm

I had a go at the game and I was wondering how to get the engine running on the plane until I remembered the name of the game; LittleCopter =) I read the controls and got started and flew away. As I launched into the air it was difficult to know how much to steer since the zoomed in view made me navigate in blind so I ended up in the water most of the time. Maybe less "leap of faith" tactics would have kept my interest to play the game a bit longer. Nice work putting it together!

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]