Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Keysmash

by Syrapt0r - Jam Entry

Keysmash is a game about smashing keys.

Long ago, when the egyptian empire was strong and... actually, there is no story in this game. You just destroy keyboards because fun.

INSTRUCTIONS:
1. Get a friend to play this with.
2. Sit down in front of the computer and start the game.
3. The stones at the bottom of the pulleys will display a letter. Press your letter to lift your stone.
4. The letter will change after each button press you do, so prepare to fight over the keyboard.
5. Whoever reaches the top first wins!

Please note that the Web Version is missing some small graphical details.

Downloads and Links


Comments

Ib1s says ...
Aug 29, 2016 @ 5:29pm

I would honestly rate this a 10/10 in mechanical design regarding game concept and fun. It has great looking pixel art and font artwork.
There is one thing that bothers me though: You need another to play this (._. )

c4m says ...
Aug 29, 2016 @ 5:58pm

Almost broke my keyboard playing this with a friend. It's kinda impossible to not wake the cheater inside you half-way through by trying to cover the entire keyboard with both hands lol

PetterBergmar says ...
Aug 29, 2016 @ 9:51pm

Amazing idea! I can't wait to get this to the office and start some fights and break some keyboards. I actually thought about making a (very different) game based on the entire keyboard, but I changed my mind.

PetterBergmar says ...
Aug 29, 2016 @ 9:52pm

Oh, and nice graphics! Looks great and I love the 90s style logo

steph88 says ...
Aug 30, 2016 @ 6:05am

Hi, nice game and congratulations ! We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.

Syrapt0r says ...
Aug 30, 2016 @ 9:18am

Hey, thanks for the feedback so far! Really glad you enjoyed the game!
I should probably play it safe and tell everyone that I won't be responsible for any damage you do to your keyboard...
Also, I just uploaded the game to indiexpo, so go ahead steph. Thanks for choosing my game :D

mat1er says ...
Aug 30, 2016 @ 11:26am

Damn that's hard! I mean if you don't play with someone that as slow as you, it's impossible! But damn that's fun.

huntinator7 says ...
Aug 31, 2016 @ 1:08am

10/10 my poor keyboard. Syrapt0r you da bes. GO RED!

Steven Miller says ...
Aug 31, 2016 @ 2:19am

10/10 for making me go through 10 keyboards. I love the twist that there isn't actually a story, I am awaiting the movie adaptation.

Sep 12, 2016 @ 5:46pm

Neat game! I included it in my compilation video series of Ludum Dare 36, if you’d like to take a look :) https://youtu.be/09-iIm0Xcrg

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]