Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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God'sPlagueFighter2000BC

by MaTeX-7seven - Competition Entry

God's Plage Fighter 2000BC

You're a small 'Thing' that was awaken by the goods~
They are furious with the lack of faith of the people.
Your're the one who can save the land from the Wrath of the Gods, and you do that by building PYRAMIDS.

Every time you play the world will be different and the events randomized. So you can try next time if the luck was not by your side.

------------------------------||Tutorial||--------------------------------
:: The pyramids are built like this: 8 sand blocks and 1 pyramid black and white block:

------[p]
------[s]
---[s][s][s]
[s][s][y][s][s]

y - pyramid black and white block
s - sand yellow block
p - player(press 's' to shoot yourself up ^)

(ignore '-' just spacing the blocks)

:: There's a counter with a beetle that show's the remaining time for the next spawn of an enemy.

:: Build your pyramids and manage the terrain in the meantime.(you can place and pick up blocks with spacebar)

:: Shoot yourself up and hit the beetles to collect the coins and gain points!

:: Don't drawn in the water blocks.

Have fun!

------------------------------||Tutorial||--------------------------------

Music, Game Design, Art and Programming by Mateus Branco, Portugal aka Matex-7.

///POS COMPO\\\

ChangeLog a1.0.1 (release at 29/08/2016);

-Start game in window mode (F1 to toggle fullscreen once in game)
-Mouse control for block positioning
-Space bar or W to jump
::Bug fixed: not aligned block spawn glitch.
-Music removed (it sounds better without sound, maybe i'll add some sound effects in tha future)

------------------------------

ChangeLog a1.0.2 (release at 29/08/2016);

-New Music added
-some SoundEffects
-Improved menu.
-minor bugs fixed.
-'M' Togle Music

#LDJAM

Downloads and Links


Comments

videogreg93 says ...
Aug 29, 2016 @ 1:29am

To be quite honest I had no idea what I was doing, and I feel that the controls were a little iffy. With a bit more direction this good be good.

MaTeX-7seven says ...
Aug 29, 2016 @ 1:47am

Thank you videogreg93 for the feedback. I'm adding some more info to help people start playing ^^

Flatgub says ...
Aug 29, 2016 @ 2:06am

Wow this was really awesome!
The usage of tile physics was really cool! Once I figured out I had to build pyramids to launch everything sorta clicked! The art and the music could be better but as a whole this game is great! The gameplay is really unique!

videogreg93 says ...
Aug 29, 2016 @ 2:11am

@Matex-7seven I'll try to give it another go. Maybe my mind is still fried from this weekend lol.

KevKevOnFire says ...
Aug 29, 2016 @ 3:11am

Like, I can see the idea here, and can appreciate the tile physics, but even after looking at the instructions multiple times, it took me a while to figure out how to control the game or what to do. Work more on the player feedback, and you might have an enjoyable little arcade game. As it stands, the game is pretty impenetrable.

Pix3M says ...
Aug 29, 2016 @ 3:32am

I would suggest this for its control scheme:

WASD move
Left mouse button places or removes a block
1-4 switches blocks
Space jumps
S launches

Most people are accustomed to using WASD for movement while using the mouse for precision, such as placing or removing blocks in games like these

justinooncx says ...
Aug 29, 2016 @ 4:55am

A pretty darn complicated game. Lots of things to do with pretty odd controls... The idea is pretty cool, though!

PotatoIng_ says ...
Aug 29, 2016 @ 5:47am

Took me a while to get, and the controls can be better. But overall a fun game! I enjoyed playing it:3

MaTeX-7seven says ...
Aug 29, 2016 @ 1:55pm

@Pix3M I'm working in a pos-compo version with better controls. Stay Tuned everyone~

peterthehe says ...
Aug 29, 2016 @ 2:24pm

Slightly confusing at first but managed to do so in the end. Quite humorous though there were random graphics glitches throughout the game. Idk if they're because of the game or just my computer being stupid.

MaTeX-7seven says ...
Aug 29, 2016 @ 2:55pm

@peterthehe OH that's a really rare bug that sometimes happens with the spwan of blocks dropped by the Beetles. I think in the next version "pos compo" i'm working on this will be fixed.

steph88 says ...
Aug 30, 2016 @ 6:05am

Hi, nice game and congratulations ! We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.

MaTeX-7seven says ...
Aug 30, 2016 @ 3:05pm

@steph88 HI! thank you very much! I'll be uploading the game in a minute ^^

MaTeX-7seven says ...
Aug 30, 2016 @ 3:29pm

@steph88 here's the link:
http://www.indiexpo.net/en/games/god-splagefighter2000bc

Zccc says ...
Sep 2, 2016 @ 10:56am

Ok, at first I had no idea what was going on, the controls were confusing! But when I finally understood what I had to do, it actually became quite fun! It was a little stressful managing the tiles, it felt hard to drain all the water when I had 99 blocks of it. I had a lot of fun building stuff. I got a score of 4 on my last try. Good job!

lightsoda says ...
Sep 8, 2016 @ 12:07pm

That had a pretty steep curve for something so simple, but I finally managed to kill a beetle.

This could've been more accessible with some tweaks to how the build mode works, maybe have it always active and just press a key to place/pick up a block where you are facing, removing the arrow or WASD keys all together. More keys, more confusion :)

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