Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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creepy shooter

by syre - Competition Entry

Way easier to control with a gamepad:
Left stick to move, left bumper to clear all enemy bullets. If you don't have one then it's wasd/arrows and spacebar.
The ability to clear bullets can be recharged by moving close to, but not touching, bullets. You will die in two hits, but health can be regained by dealing a large amount of damage to enemies (or completing a "stage").

Due to an overambitious initial idea and a poor sleep schedule, I didn't have time to implement any technology whatsoever.
Does have a boss fight, at least, but be wary of the anticlimax afterwards.
Also features: no music, dismal environmental design.

Downloads and Links


Comments

Vegevan says ...
Aug 29, 2016 @ 12:05pm

Oh f*ck haha !
Hi there I just played your game; that was deep feelings haha
The really good points to notice are :
- the large various types of enemy : that was hard to learn which are the most dangerous and that was good for the gameplay (finding the danger, escape the new enemy shots...); however the sun... The sun has a terrible sounds that made me laught so hard :p That Creepy bastard !
- The sounds are worked, every single things in the game has a sound and that felt good to me.
- The difficulty, I didn't play a lot sorry; but that was intense. Dodging shots while getting closer to the freacking sun while keeping tracks of other enemies: I actually liked this gameplay ^^

Some points to work on :
The automatic shot surprised me, is there a reason you didn't make the mouse shooting ? I felt like I lost a part of the gameplay ^^
The hitbox visual is really fine, classy; but I didn't really understand when I'll be dying (how many lives do I have ?); I guess two but I don't know; that was a bit unpredictible to me :)

Anyway, I had fun, that was a good game (web testing is so much faster than downloading !); thanks mate !

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