Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Bobble Battle

by drazil100 - Jam Entry

Welcome to Bobble Battle! Protect your friends from your dark foes as they collect the crystals that keep you alive.


This is the Ludum Dare 36 jam submission for Adam Higerd, Austin Allman, and Aaron Stouder.

Controls
=======

Arrow keys / WASD: Move player
Space: Attack
Escape: Pause
Left Click: Select a friend
Right Click: Instruct friend to move

Credits
=======
Map tiles and pointer icon from "Hard Vacuum" by Daniel Cook (lostgarden.com)
Background music "Unearthly Chaos" by LacesLawless (http://www.newgrounds.com/audio/listen/541977)

Downloads and Links


Comments

earthexe says ...
Aug 30, 2016 @ 9:15pm

Nice job friends! It was a little difficult to find out what I was supposed to be doing, but after that I had a lot of fun.

JK5000 says ...
Aug 31, 2016 @ 9:24am

The is overall great. There is not much i would change, but perhaps end goal would have been fun.

Damdoshi says ...
Aug 31, 2016 @ 12:49pm

Hey, this is certainly would be a great game to play multiplayer. At the very beginning, it is a little "where am i supposed to go", but after a one or two minutes, you get it, and then, it is ok. This concept is nice, it made simply but efficiently. Good job.

Sep 1, 2016 @ 4:03am

Fun little game, though I wasn't really sure what I was doing at first. More enemy/combat variety would be cool.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]