Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Long Story Short

by Dia6lo - Competition Entry

Well, I have no idea why I picked this name for the game, but anyways, let me present my second LD game. This time I've tried to put more effort in art and UX, and I think this entry outperforms last one. Yay, +100XP.

I've used all the same tools as in last compo:
- Visual Studio + Resharper
- Bridge.NET + Bridge.Pixi + Pixi.js
- Art: http://www.piskelapp.com/
- Music: http://online.boscaceoil.net/
- Deployment: GitHub Pages

P.S: This time no iFrame D: Please, proceed to Web link.

Downloads and Links


Comments

jsmars says ...
Aug 29, 2016 @ 2:46am

Hahaha man I wish I could give you some votes for humor here! Lovely infinity! Controls remind me of GTA2.

videogreg93 says ...
Aug 29, 2016 @ 2:46am

Wow that art is amazing! Controls feel very solid. I felt like I was in Groundhog day, took me 2-3 times until I went "Wait a minute, this is a never ending loop!".

quentinus60 says ...
Aug 29, 2016 @ 2:50am

i love the art :p (

Linver says ...
Aug 29, 2016 @ 4:42am

Very good agency via hero emotions. Animations of fire and smoke are great too.
Kindling minigame is jenious.. but all version with big buttons was catchier. Progressbar maybe?
If you will learn how to draw all grapfics by real grid of pixels with fixed size - your games becomes perfectly.

hermetic says ...
Aug 29, 2016 @ 6:51am

Fun game. A bit short. The emotions depicted in your character are great. I actually think the best part is the fire starting. You could probably do a speed meter on just that part and make an entire flash-franchise on who can start fires the fastest.
The game didn't actually accept the arrow keys in Edge browser for some reason.

peterthehe says ...
Aug 29, 2016 @ 9:15am

Very amusing. The art really fits the game; I really loved the interactive story element. I did find the controls a bit difficult to use though!

Another thing you could do is put in an Easter egg which pops up after you've played 10 times or something :P

Dia6lo says ...
Aug 29, 2016 @ 10:09am

And who said that there is no easter egg? ( ͡° ͜ʖ ͡°)

c4m says ...
Aug 29, 2016 @ 3:44pm

10/10 rubbed the sticks

jakatpemadi says ...
Aug 29, 2016 @ 9:35pm

Suddenly I remember GTA and Gravity Fall at the same time. Good graphic though. Cheers. :)

steph88 says ...
Aug 30, 2016 @ 6:55am

Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.

Geared Games says ...
Aug 30, 2016 @ 8:16am

Nice game! I really loved the animations and graphics. The gameplay was quite repetitive though.

joemid says ...
Aug 30, 2016 @ 3:32pm

Couldn't get the get to start in Safari browser- Spacebar wouldn't recognize. No problems in Chrome. Fun little game, only lasted 3 days though.

kmitz says ...
Aug 30, 2016 @ 5:46pm

Cool mood
Cool mood
Cool mood
Cool mood
...

Coomzy says ...
Aug 30, 2016 @ 7:34pm

Liked the sound, and visuals. Sorry but the gameplay was crap, I didn't like walking around, it's repetitive and I don't know when I've placed something on the fire.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]