Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Temple Explorer

by Azumiar - Jam Entry

Use A,D to move, space to jump
This was harder to make than I thought. I spent most of my time on graphics and they are kinda bad
Animations are terrible I know.
Well atleast I had fun playing with Unity's physics stuff.
Physics are a bit buggy.


If not playing in fullscreen might be some camera bugs.

Downloads and Links


Comments

mde says ...
Aug 29, 2016 @ 8:15pm

Best graphics for me so far, also your idea is great, but the gameplay had a few bugs (e.g. you can 'ride' on blocks).

Azumiar says ...
Aug 29, 2016 @ 8:38pm

@mde riding on blocks is actualy intended lol

FisherG says ...
Aug 29, 2016 @ 11:36pm

This is my favorite submission so far.

Pros -
Good art.
Funny physics.

Cons -
No music or sound.

Overall fun.

steph88 says ...
Aug 30, 2016 @ 8:01am

Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)

Azumiar says ...
Aug 30, 2016 @ 9:21am

@steph88 sure

yotam180 says ...
Aug 30, 2016 @ 11:14am

Great game , story line is great (Remember never jump into unknown places :D) , but some music could have been nice

pogo says ...
Aug 30, 2016 @ 1:34pm

I'd have loved some sound, and maybe a way to look around - sometimes it was hard to see where I needed to aim, in order to get cubes onto the buttons.

Nice art, good humor.

Azumiar says ...
Aug 30, 2016 @ 1:58pm

@pogo thats why I made player to be able use boosters as well. You just have to rember and try

ChakramGL says ...
Aug 30, 2016 @ 6:37pm

Good game. I like this pixel art.

Ruslan777 says ...
Aug 31, 2016 @ 2:29pm

Good game

qikcik says ...
Aug 31, 2016 @ 3:16pm

fajna gra ,super pomysł , piekna grafika ( i love pixelart :D ) , Very good Job :D

qikcik says ...
Aug 31, 2016 @ 3:16pm

A fun game, great idea, beautiful graphics (I love pixel art) Very good Job: D

devpaul says ...
Sep 3, 2016 @ 11:31pm

RIP BEN.

Loved the wonky physics, and the levels. But some sound effects would be nice. Have you tried sfxr ? Its a sound effect generator basically you just have to spam the randomize button and it will generate the sound effect you wanted within minutes. Check it out: http://www.drpetter.se/project_sfxr.html !

Sep 15, 2016 @ 4:00pm

Pretty decent game!
The physics could use some tuning, those blocks were way too slippery! Maybe some parallax scrolling and sound effects could be added to improve the overall game feel.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]