Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

by v3nevergod - Competition Entry

Once upon a time there was a civilization that managed to develop a technology that made people immortal.
And then they died.
Explore the dark Temple of Science, where death awaits those who seek immortality!
Your objective is simple - go deeper, to uncovered the secret of the temple.

A - left
D - right
Left Mouse Button - shoot
Esc - pause

Time needed to complete: Maybe 5 minutes
Time needed to complete if you know what you're doing: around a minute.

My first entrance, please be gentle. It's not brilliant. It's barely functional. But I made it, yay!
Spent too much time sleeping, didn't have time to add sound:(. Enjoy the silence.

The only 2 things I didn't make are the fonts: Carnavalee Freakshow( and Arial(I'm not sure.

LAST MINUTE NOTE: The hearts are messed up for some reason, worked just fine inside Unity. Health count still works, but the display doesn't. I could check what's wrong, but it's 3:10am, it wouldn't be fair and, most importantly, I can't be asked.

I'll probably do a Web port sometime later. Goodnight!

Thanks to my girlfriend and my brother for putting up with me during these 48 hours and for providing great insight and brilliant ideas.

Downloads and Links


onyon says ...
Aug 29, 2016 @ 12:03pm

Nice game, love the lights/shadows and the 3D/2D mix.

ursagames says ...
Aug 29, 2016 @ 12:24pm

Those are some spooky skeletons! Nice entry! I liked the lighting on the character when you shoot. I had such an urge to jump the entire time though! Oh, also, the title screen reminds me of Venture Bros.

v3nevergod says ...
Aug 29, 2016 @ 1:48pm

@ursagames Oh yeah, I can see the resemblance. Thanks for the comment!

LCMW_Spud says ...
Aug 29, 2016 @ 5:14pm

Haha, the story is great, also the game is truly perfect, well done

MyIsaak says ...
Aug 29, 2016 @ 5:42pm

The lighting is well polished, and whoa the shadows look great! Nice job for a first entrance ;)

kndx123 says ...
Aug 29, 2016 @ 5:46pm

Interesting story with cool visuals and animations. Just lacking sound.

MrBrenan says ...
Aug 29, 2016 @ 9:48pm

Fun, short and cool.
I love the skeletons exploding :D
The boss is a little bit to easy to kill.
Great game guy, continue like that :)

JustASHadow says ...
Aug 29, 2016 @ 10:03pm

I looked at your project and noticed that the hearths are literally 2D sprites attached to the camera. I don't know why you would ever want to do that, but they're supposed to be under "Canvas", just like all your UI elements. Speaking of UI, make sure you understand anchors 99% of the time you want your anchors to be at the corners of their respective UI element, otherwise it won't scale with resolution.

As a side note, I listened to that "Spooky scary skeletons" song while playing and it made the game more comical than it was supposed to be lol.

blinry says ...
Aug 29, 2016 @ 10:27pm

Nicely-done story introduction and cute character art! :) I love the lighting, it makes it really scary to jump down the steps. I went down all the way and killed the glowing skeleton - is there anything more to the game which I didn't find? Nice entry, good job!

Aug 30, 2016 @ 12:45pm

well done

Mordokay says ...
Aug 30, 2016 @ 2:54pm

Loved the story and the low brightness makes the hole game more misterious. Iwould have added a jump option. Overall well done!

v3nevergod says ...
Aug 30, 2016 @ 3:31pm

@JustASHadow To tell the truth, I know close to nothing about Unity's built-it UI. I wasted a huge chunk of development time on figuring out how to make OnClick() work properly. Also, UI is usually the last thing I do in a project and I had a major UI-related crisis at about 2:30 am, and didn't have time to fix and test it properly and it kind of shipped in its very raw state. I'm very thankful for your comment, though, I'll read up some and next time I'll do the UI properly.

v3nevergod says ...
Aug 30, 2016 @ 3:35pm

@blinry Yes, there is another hole in the ground to the left of where the skeleton stands and another room with what I hesitate to describe as "story conclusion". Also, there are two ways you can go through the second stage and one of them has more enemies than the other one. Other than that, there's nothing more, glad you liked it!

Amine Tcherak says ...
Aug 30, 2016 @ 4:53pm

very nice game great work!!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]