Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Birdology

by Peringo - Jam Entry

Story:
When a terrifying Robot god enslaves a tribe of bird people, the local mechanic sets out to obtain their technology and get rid of the opressors of his people.

Gameplay:
Birdology is a short, top down action RPG thingie in which you fight drones with drones.


Credits

Coding - Snapi12
Art - Peringo
Music - ThaBaus/Artverwandt
Sounds - brfx :>

#LDJAM


Update 30.08.2016:
-Balanced traps in dungeon
-Turned volume down, edited laser sounds
-Fixed ladder bug in tower
-Fixed function in final screen wher you should close the game by pressing escape

Update 31.08.2016:
-Fixed beginning with end sequence, whoopsie it happened when I tested it yesterday :P
-Fixed drone which came all the way flying to you when she was very far away (e.g. in the tower)
-Fade out at tower scene
-You can also dash with shift for now without using the mouse
-Ladders only appear when the floor is cleared

Update 1.09.2016:
-Player can no longer dash through walls, houses or tents
-Dash is a bit longer

Downloads and Links


Comments

Mettra says ...
Aug 30, 2016 @ 5:44am

Cool visuals. The ladders in the monolith i think are glitching. They keep sending me back to the first floor and then when I go up that ladder it puts me on the next floor. It's weird. Spikes have like no time to get across without taking damage. I just ran across, knocked myself down to 1 hp and then left. Things are really hard to shoot since they are so small. That techno god thing was pretty awesome.

steph88 says ...
Aug 30, 2016 @ 8:12am

Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)

Bendev says ...
Aug 31, 2016 @ 2:50am

Nothing happens after the intro (where the huge thing in the sky got a laser in the head). I really wanted to play the art looks really good.

KingEthaniel says ...
Aug 31, 2016 @ 3:32am

The art looked really cool from your screeen shots but its just a black screen after the intro cinematic.

funkyryu says ...
Aug 31, 2016 @ 4:02pm

I played it 3 times, first i lost the bird out of the screen, second it crashed, and third i was walking around after killing some drones for a while. It has problems, but you have a nice base to keep working on. :)

runvs says ...
Aug 31, 2016 @ 4:53pm

Thats a very cute entry! The graphics are awesome and I like the exploration of the world. the world itself feels really good because of the cutscenes. The music also adds alot to this! The controls feel a little bit strange with dash on the mouse, I would have liked that also on the keyboard. I did not have any problems with the ladders or glitches. Great game!

RttStudio says ...
Aug 31, 2016 @ 6:34pm

Graphics are good, physic should be improved(character glitching in wall if you walk in it), also I think ladders would not show until you defeated all bots on a floor. Good entry, keep working on it :)

KingEthaniel says ...
Sep 1, 2016 @ 3:46am

I liked the art a lot, and I really enjoyed the exploratory aspects of the game, and how it felt sort of like Zelda. PhyHit deetction adn collision was a little wonky, and I would have maybe made the dash a little longer , but ovcerall a really cool game!

KingEthaniel says ...
Sep 1, 2016 @ 3:49am

Cool game! I really liked the exploratory aspects, and how even though it wasn't that large of a game, it felt that there was lots to do and discover. The hit detection and collision was a bit wonky, and I think the dash should go just a little bit further, but a really cool entry! Oh, and I really liked the art, too. Great animation and character design.

HuvaaKoodia says ...
Sep 1, 2016 @ 4:07pm

A big world to explore, loads of intense finger cramping action, a cool ending, there's a lot to like here. And then there's the glitches and quirks, but, quite frankly, they just add to the charm of it.

Good job!

csanyk says ...
Sep 11, 2016 @ 5:07pm

This is still pretty rough, but I see a lot of potential here.

I couldn't figure out how to do much -- it didn't seem like the 'E' key was working, maybe? Or just there are too many things that I would think I should be able to interact with, but can't. Like all the stuff in the bedroom where I woke up to start the game, all the people in the village, etc... Also it seemed there were many doorways that I couldn't enter. Despite feeling unfinished/incomplete, I wanted to play it a lot more.

Sep 11, 2016 @ 8:17pm

Really nice graphics! I included it in my compilation video series of Ludum Dare 36, if you’d like to take a look :) https://youtu.be/ZcipQ8HIrLI

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