Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Sabertooth Arena

by Tomahawk2001913 - Competition Entry

Sabertooth Arena is a game in which your goal is to kill sabertooth tigers with clubs. Your club gets better as you kill them. (it upgrades from wood, to silver, to gold)

In case nobody catches on, the clubs are ancient technology.

W, E: attack
A: move left
D: move right
Space: jump

I didn't have time for sound effects, but I did manage to compose some music.

The map can be edited under assets/maps/example.numbermap
The two numbers at the top are the width and height, the other numbers are the map itself. -2 for a spawner, -1 for the player's spawn point, 0 for nothing, 1 for grass on the left of a block, 2 for grass on the top only, 3 for grass on the right, and 4 for plain dirt.

Compatibility: It should work on at least Windows 8.1 according to Visual Studio, but it may work on earlier versions of Windows.

I may make a Mac OSX and/or Linux port of the game, but for now you'll have to download the source and compile it to play.

Something else to note: Sabertooth may have been spelled wrong. This is to ensure that you do not confuse my horrible pixel art with an actual sabertooth tiger.

Downloads and Links


Cody Hansen says ...
Sep 16, 2016 @ 2:42am

There were invisible walls scattered around the game and it made things a little confusing and tough to navigate.
The constantly spawning sabertooth tigers made it difficult to keep up if you skipped a beat for even a moment, but once your club upgrades it becomes easy.

It was a fun concept, but the lack of any indicators left much to be desired.

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