Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Archeotech Digger

by udo - Jam Entry

You have been hired by The TLA to oversee the excavation of ancient alien technology.

This is an incomplete ASCII-driven base building game made from scratch by me for LD36. I'm going to put up a timelapse in the following days, as well as maybe my archived stream. Although I didn't get to finish this, I might put up a post LD version of some kind later.

- text editor
- Cinema 4D
- Audacity
- Coda 2

Libraries & 3rd-party resources:
- jQuery, Lodash, Howler.js
- Glass TTY font

Downloads and Links


steph88 says ...
Aug 30, 2016 @ 7:32am

Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.

Tetha says ...
Sep 1, 2016 @ 2:11pm

hmm, how far can I play this? I have extractors, generators, a fabricator, and it seems like that's it?

Overall, the style is really need, with the retro interface and the message. Would love if there's more happening in this game :)

g12345 says ...
Sep 2, 2016 @ 9:50am

I just had to read the source code to find out there really isn't anything else than just making random things.

Well, at least it looks good. :)

blubberquark says ...
Sep 4, 2016 @ 6:26am

Not much here, reminds me of your killbot games. Was there going to be a resource system with different materials or more different buildings? I would enjoy a game with an economy/base building aspect.

udo says ...
Sep 7, 2016 @ 3:35pm

Everybody I'm sorry, it just didn't work out this time. However, I do take exception with the statement that the Killbot games didn't have content either. They were complete games, with stories, and endings.

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