Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Ember

by HardlyDifficult - Jam Entry

Fire, such an ancient technology... but have you ever been stranded in the woods without a lighter? Not such a simple task. Winter is coming and our people will freeze if we can't keep the fire alive. Chop and collect wood and feed the fire... if you let it die, welp.. GG.

Community Submission from Twitch. At least 66 people contributed to this game, completed in just 53 hours. The source is available and open source, we hope some will take it from here.

Created @ twitch.tv/HardlyDifficult

Downloads and Links


Comments

Amira says ...
Aug 29, 2016 @ 6:23am

We loved being part of this. <3
You deserve everything. The best developer from all time.
Best game since ever. I love it.

TheHeksiii says ...
Aug 29, 2016 @ 9:08am

Great...

Stath says ...
Aug 29, 2016 @ 9:40am

Was so a lot of fun to work on and contribute to.

Colt Zero says ...
Aug 29, 2016 @ 10:36am

This was a great (if a bit confusing) experience! Especially since I've pretty much never worked in a team environment before.

I'm glad my beehive/swarm and spirit code worked out in the end, and I'll be sure to look over the work other people did in this.

I kinda wish I had managed to get the wolf code done before you submitted this, considering you submitted before the 72 hour deadline, but oh well.

I hope to have future ventures of this kind with y'all in the future.

DarkStoorM says ...
Aug 29, 2016 @ 3:21pm

Damn, that was fun watching the whole development process. Good job

ferfer957 says ...
Aug 29, 2016 @ 8:31pm

The graphic and the music fit very well, and it's a very nice work from such a huge team, nice coordination there ! I just felt a bit lost when I started playing ^^

Wevel says ...
Aug 29, 2016 @ 9:49pm

Cool game, nice experience. Very nice to see so many people working together.

thatsBamboo says ...
Aug 29, 2016 @ 10:46pm

Hey Hardly! Love the community driven part of the game. The concept is solid and the assets were great. The game play felt directionless and having no end in sight made the actions seem to have no weight. With a bit more time I could see this being a great resource management game!

AurynSky says ...
Aug 30, 2016 @ 4:27am

Awesome game, Amazing that you guys accomplished so much in 2 days. That teamwork tho!

wonker21 says ...
Aug 30, 2016 @ 7:51am

It turned out really good. Love it!

Pickens Inc. says ...
Aug 30, 2016 @ 6:09pm

Pretty! Was a little confused as to my purpose, but I don't really play games like this so that's probably my fault. Nice!

Aug 30, 2016 @ 6:55pm

Naa, the game play is lacking. The fire is slowly depleting and you collect wood, drop it on the fire to get it burning again. If the fire goes out, you lose. It's not balanced and most the features we were aiming for didn't make it. But it looks real nice ;)

ErikU says ...
Sep 1, 2016 @ 2:59am

Interesting day / night cycle. Nice shader effect for snow / mist / dew. Well done for a swarm game.

Sep 3, 2016 @ 10:53am

Nice! It looks promising!

On my laptop the red text is very very small, I think they are saying something like "It's so cold, why are you doing this to me Hardy?". What is this supposed to mean? :)

Regards,
Team LittleDoomDevs

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