Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Nile Ale

by adrian09_01 - Jam Entry

In Nile Ale you're an owner of a temple beer brewery in Ancient Egypt. Brew beer and sell it to people. Hire more slaves... err, workers, produce more beer. Build your Ancient Egypt beer empire!

Arrows - choose options
X - open menu, hold to choose options in action menu, press to choose options in other menus

For some people that have trouble getting into the game.

You can now donate and support the retelling/sequel - Nile Ale +:

Don't forget to give a raise to your workers.
Beer quality depends on some proportion ratios. Guess them and you'll be fine.
Don't forget to upgrade your beer level in the Upgrades menu.
Don't hire too many workers.

Made by adrian09_01. Keyboard handler by Adam Sporka, available here

Downloads and Links


monetai says ...
Aug 28, 2016 @ 10:03pm

At the first run I ended making beer with only water.. it's healthier, but I somewhat miss the point =) at second run I saw the upgrade menu and the game became more fun!! a good egyptian beer tycoon!! beer/20

Aug 28, 2016 @ 11:49pm

Oh man. I love homebrew, Pico-8, and ancient Egypt, so this is a total perfect storm.

I wish there were some hints about the ratios. It's a little daunting for me jumping right in. Any chance a "getting started" FAQ might be in the works?

BluShine says ...
Aug 29, 2016 @ 2:49am

After a few tries, I managed to make it to year 2 month 6 before going out of business. I discovered a few of the ratios, but I experimented too much and eventually ran out of goods.

The game already gives a decent amount of feedback, but I can't help but wish for a little more, even if it was vague (or maybe written in hieroglyphics). Like, if something is waaaay off (10x too much water), a hint about that would be good. It was fun to sell 100% pure water beer, though.

Oh, and the graphics, UI, and sounds were all great.

Aug 30, 2016 @ 3:25am

Looks really cool but the controls freak out on me. When I open the menu it moves to the next level most of the time no matter what I do.

Like x is checked every frame or period of time or something.

It seems interesting, though.

colapolka says ...
Aug 31, 2016 @ 5:52am

This is glorious.

I'm a big tycoon nerd, so I'm a little bit biased. But this might be the coolest entry I've seen thus far. Graphics and overall style are superb. Fitting a tycoon game - including a readable and decent UI - in 128x128 pixels is a feat on its own.

The only thing I have to criticize are the controls. It seems rather unintuitive to me to hold the button for the interface instead of just opening it with a single press. Further, the controlls inside of the brewing tab are way to sensitive.

Nonetheless, this is an amazing game and I would love to see further development on this one!

qikcik says ...
Aug 31, 2016 @ 12:13pm

Good game , good graphics and sound, fresh idea , :D but the controls freak out on me :P

Aug 31, 2016 @ 2:16pm

Very interesting game! I included it in my compilation video series of Ludum Dare 36 games, if you’d like to take a look :)

monkeybit29 says ...
Aug 31, 2016 @ 8:49pm

not really my cup of tea, perhaps it may be because i had a tough time to understand it, but it looks nice, and I feel like if you started simpler and built up to this, it would be a much stronger game, nice job!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]