Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Angry Trebuchet

by jcmonkey - Competition Entry

Hey all, decided to go with an angry birds style launcher game.

For the theme part i went with an old style trebuchet rock launcher.

I originally tried to do this game in 3D with unity primitives, i managed to make a few levels, but the game was so slow and trashy i had to switch to 2D sprites.

I didnt manage to get any work done on audio, im feeling a bit under the weather to do sound effects.

Ive never done a game where i launch projectiles at other objects so this was a good learning experience.

Engine: Unity3D
Art: Inkscape

Downloads and Links


Comments

scriptorum says ...
Aug 29, 2016 @ 5:21am

Nice. I like the trebuchet animation. Hope you feel better!

Aug 29, 2016 @ 10:47am

Good game physics and nice cartoon graphics art. The game will improve a lot with a better menu system and some enemies or power-ups.

aschab says ...
Aug 29, 2016 @ 4:01pm

I applaud the physics. I found the controls not so intuitive, a lil explanation at lvl 1 would be nice.

DUDSS says ...
Aug 30, 2016 @ 1:05pm

Nice game. I like the simple sidescrolling graphics. It's fun to shoot 2 rock after each other and watch the destruction.
One thing I suggest is few different blocks. Not just the one same. Maybe make them stronger ( 2 hits = destroy ) or weaker.
Maybe add them some cool properties / colors.
Also a fun thing would be if you add a "cheat mode" and allow you to hold space and just spam rocks !! :D

AlexLamarche says ...
Sep 2, 2016 @ 3:07pm

Nice angry birds type game! A couple of improvements: Some music would be nice, maybe even just sound effects (I realized the time constraints and the comment in the game description about the audio situation) and I feel like having the space bar change the power level depending on how long you hold it would have been smoother. Other than that, nice work for 48 hours.

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