Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Rescuing Atlantis

by Austinat - Jam Entry

Atlantis was found near the center of the earth.The sanctuary's sacred light is scattered. Bring its life back and save Atlantis.

Controls: AWSD | Move, Space | Jump

Works with xbox controller

Downloads and Links


TyroneGibsonG says ...
Aug 30, 2016 @ 3:55am

Very Sick!! Pretty Tight controls. A couple bugs here and there, but not at all bad for 72 hours,

steph88 says ...
Aug 30, 2016 @ 6:08am

Hi, nice game and congratulations ! We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.

Diptoman says ...
Aug 30, 2016 @ 6:14am

I would say it would have been much easier on the player without the skidding, specifically for precision platforming like here. The graphics (main character, contrasted with teh background) felt out of place sometimes as well. But overall, good work for the amount of time! :)

Nichii says ...
Aug 30, 2016 @ 6:45am

beautiful scenery, good controls, good art. Only problems i have is it's a bit difficult to tell which tile is wall jumpable and sometimes the camera position makes it hard for you to jump down without falling into lava. Otherwise, well done for this jam

mato26 says ...
Aug 31, 2016 @ 11:21am

Nice! Good job for 72 hours, I like the mechanic when you can jump only from some blocks. Would be cool to have some checkpoints :)

Abrexas says ...
Sep 1, 2016 @ 4:57am

Love the tile set! Overall the game was fun to play, and definitely great for 72 hours!

Not sure if you meant to, but you left the 'x' key in there =P

Had a hard time starting out as I hit 'x' and floated up to the ceiling =P

Great Job! Would love to hear your thought on my game!

thegunmaster says ...
Sep 1, 2016 @ 11:55am

Really nice looking game. The gameplay itself wasn't too interesting though, apart from the twisting of gravity.
I am not sure if that was intended to be in there, but it sure made the second level a lot easier. I defenitly couldn't have done it with only jumping, the controls are quite difficult. I really enjoyed the controller support though!

Austinat says ...
Sep 3, 2016 @ 3:48am

The gravity thing was a possible mechanic that we were going to add.. Accident

Austinat says ...
Sep 5, 2016 @ 5:35pm

Did some minor bug fixes

Sparks122912 says ...
Sep 24, 2016 @ 6:34pm

Good stuff bud! I see you found your muse ;) Best of luck to you both!

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