Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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by mooncalf - Jam Entry

In a forward thinking move in 1983, Kvecth-A-Sketch obtained all mobile display patents and destroyed all potential competition.

Enter this reality and enjoy Kvetch-A-Sketch Turbo's flagship game!

Space to shake the screen.
WASD or arrows to draw a line.

Andy Gainey : game programming, shaders, game design :
Luke Schroder : art, game design, sound fx
Kevin Smith : game design, game programming
Peter Jones : title track
Nathan Walker : game design, game programming, animation, ux/ui design, shaders :

Patch 8/31 : fixed inconsistent physics, level loading no longer breaks

Downloads and Links


Mettra says ...
Aug 30, 2016 @ 8:54am

That was super cool! The etch a sketch puzzler is a neat idea and lots of fun. Love everything about this.

Pierrec says ...
Aug 30, 2016 @ 2:36pm

Really clever, but I'm totally stuck at the level where the ball is super bouncy

Allthebees says ...
Aug 30, 2016 @ 6:13pm

This is incredible! Great idea, brilliantly realised

stuckne1 says ...
Aug 31, 2016 @ 12:42am

That was a lot harder than I thought it would be be. Awesome game!

Lacaranian says ...
Aug 31, 2016 @ 2:55am

A bit tough in places, and after a point I stopped being able to draw lines, even after shaking, (in the second level with all the horizontal lines like blinds), but fantastic art and solid mechanics! I wonder now where I can get an Etchflix subscription. Probably through the mail!

The especially bouncy diagonal level was tough - making it easier to draw lines at odd angles could be a useful feature, though I'm not sure what the best approach for that is with WASD conttrols. Solid work!

Muffinhat says ...
Aug 31, 2016 @ 7:32am

Very good, but a little too difficult.

PanicTheFirst says ...
Aug 31, 2016 @ 9:54pm

Haha that was a funny game. Love it. The fingers are a pretty cool idea. :D

csanyk says ...
Aug 31, 2016 @ 10:42pm

Very clever concept. Fun physics puzzles:) More fun than real etch-a-sketch.

Sep 1, 2016 @ 5:18am

Very cool innovative puzzle game, really nicely done! The music is fun, the gameplay is varied and interesting, good job guys :D

hermetic says ...
Sep 1, 2016 @ 5:38am

Love the etch-a-sketch-y-ness of it. Really fun physics game. The physics seemed to sometimes not be repeatable. The ball would bounce 2 or 3 different ways off of the same bit of line. This may have been intentional, but it made it difficult to adjust my builds with minor tweaks. Still I played it for a long time, so it must have been really fun! The music was good too, very fitting and didn't become annoying after listening to it for a long period of time. The little interlude/intermission ads done in the style of etch, were very well done and humorous.
Great game!

juaxix says ...
Sep 1, 2016 @ 9:08am

omg, i always wanted one of this! :) thanks for make it real!

Sean says ...
Sep 1, 2016 @ 4:44pm

Cool concept, and the visuals do a good job of conveying the etch-a-sketch aesthetic.
I would've liked if the "cursor" moved a bit faster though, on some of the puzzles it was really tedious just navigating to the right spot.

GamerJenn says ...
Sep 2, 2016 @ 2:56am

Very clever game, super fun!

Sep 2, 2016 @ 4:03am

Really fun concept, really fun execution. The ads are great, the musics great, the puzzles are great.

My only gripe is that some of the hazards I felt should have looked more etch a sketchy. They seemed a little bit too cloud like rather than line like.

Great work!

ajayajayaj says ...
Sep 2, 2016 @ 5:24pm

Really fun puzzle. This really could turn into a full game (maybe mobile). The graphics are great and the controls are great. The controls are easier to control than an etch a sketch, but that is not a bad thing, considering the control necessary for the game.

Sep 3, 2016 @ 3:04am

This is an awesome game, please let us know where you end up posting this game! I had trouble with the physics, but I would love to see your progress.

dreamlogician says ...
Sep 3, 2016 @ 3:43am

This is glorious. ^_^

Steven Miller says ...
Sep 4, 2016 @ 8:55pm

Really good game, the only issue is the inconsistent physics, but I'm sure you're already aware of this. I got stuck on the level where the ball starts in the top right and has to go to the bottom left with a gray cross across the screen. Amazing work overall, I loved the music and fake ads.

Sep 11, 2016 @ 4:09pm

Really nice twist on an old toy! I included it in my compilation video series of Ludum Dare 36, if you’d like to take a look :)

Lon says ...
Sep 19, 2016 @ 5:14am

The Kvetch-A-Sketch looks great! I enjoy the stickers on the front, and the fingers moving the controls.

The force effect was clear from looking at it, and after a my first encounter with the disintegration and no-draw-zone it made sense of what they did. Good communications there.

The elements and controls were good. I ended at the gray/no-draw-zone cross level.

Sometimes the physics seemed to vary from one ball re-spawn to another. Some times I had to erase/shake more than once to get the ball to follow its original trajectory for a level (happened on the cross level).

I am impressed! Great visuals, good puzzling, creative mechanics. Nicely done!

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