Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Hammer Stone

by 9.ar7k - Jam Entry

Try to get by with the ancientest technology

more of a proof of concept than a "full" game.

SPACE: Attack


A: Switch Rocks

Downloads and Links


quentinus60 says ...
Aug 29, 2016 @ 3:17am

the graphics are good but i don't know how to pass the first wall

scottthoo says ...
Aug 29, 2016 @ 4:00pm

I finished the game !
Cool mechanic, took few tries to figure out the weight to jump across. :)
Try mine !

kingpirux says ...
Aug 30, 2016 @ 12:16am

404 not found :(

9.ar7k says ...
Aug 30, 2016 @ 12:32am

@kingpirux ah D; had game on private

Aug 30, 2016 @ 12:53am

Couldn't get pass the tree but I like this one. Visually really good and plays well.

thatsBamboo says ...
Aug 30, 2016 @ 1:30am

Beautiful graphics, seriously great. Loved the way the mechanics of how the player handled changed based on what you were carrying. Without direction it was a bit frustrating but rewarding when I finally figured the new puzzles out. With only two levels it left me wanting more. Reminds me of some amazing Genesis and SNES games. I have no real gripes. Would love to see a full version of this game :D

RttStudio says ...
Aug 30, 2016 @ 2:41am

Great game! Graphics are really really good. Pretty good mechanic too, hope you'll keep working on that idea.

steph88 says ...
Aug 30, 2016 @ 6:06am

Hi, nice game and congratulations ! it's amazing ! O_O i love the arts, in particular. We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.

kingpirux says ...
Aug 30, 2016 @ 1:22pm

lol simple platformer with a nice twist :D good job!

Aug 30, 2016 @ 6:20pm

Neat game, I like the graphics (the little icon when you die is really cool). It's an interesting idea to change your jumps based on how much you're carrying, worth exploring more I think

DUDSS says ...
Aug 30, 2016 @ 7:06pm

Nice one, The mechanic is pretty cool and makes you think :D

RubiksJr says ...
Aug 30, 2016 @ 8:28pm

Not much to say about this game, but I liked it.

The graphics were nice. I really liked the art style. The music was good, but repetitive. The core mechanics were cool, and the whole "you move slower and jump less high" thing with the rocks is cool.

I'm assuming the tree is a barrier on purpose and you didn't have time to make anything past that, because I have no idea how to get past there.

There's a bug that when you die the green rock shows up below your health bar.

RubiksJr says ...
Aug 30, 2016 @ 8:28pm

Oh and the rock switching doesn't work for me.

sbeif says ...
Aug 31, 2016 @ 9:22am

Very nice game. It really took me more time than I'd like to admit to figure out the weight mechanic. Nice idea, well executed.
Oh and I tried only the web version and the rock switching didn't work there.

Aug 31, 2016 @ 8:21pm

This is a very nice game idea. I like the mechanics of becoming heavier by picking up rocks. I don't know where I can see how many rocks I have left

Diptoman says ...
Sep 2, 2016 @ 9:45am

Very neat idea. The mechanic was intuitive to learn too without explanation, since people would be trying to jump-attack initially and then find out that you can jump higher. Neat visuals and audio, good entry!

randomhuman says ...
Sep 2, 2016 @ 11:40pm

Really great idea but it took me ages to figure out what was going on. I guess I'm a bit slow :P I also found it quite difficult to keep track of whether I was ok to jump a chasm or ready to attack. The art is really great, and the music is great too.

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