Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Forbidden Ruins

by TLansdale - Competition Entry

Welcome to "Forbidden Ruins", my Ludum Dare 36 competition entry, made in 48 hours.

Controls: W to thrust, A/D to steer, K for lasers, L for bombs.

The goal is explore procedurally-generated levels of increasing difficulty, searching for the exit room. You will have to open various colour-locked doors by shooting the matching crystals and avoid dying horribly.

Downloads and Links


SmallPhil says ...
Aug 29, 2016 @ 1:02am

This is a really cool game! Only problem is, I had a lot of input lag :/

krish8L says ...
Aug 29, 2016 @ 7:13am

this game is solid and felt really smoth, i cant complain really nice job!

DesignerNap says ...
Aug 29, 2016 @ 10:52am

good fun and funny dialogue! Laughed a lot while playing and enjoyed bombing those turrets

tayl1r says ...
Aug 29, 2016 @ 12:49pm

Love the writing!
I got killed by a drone in the red level. Saddest of times.

Ghen says ...
Aug 29, 2016 @ 9:50pm

i like the overall graphic and the 3d effect of the game, the lightning also gorgouse, the multidimensional layer/level of the game make it a bit more "immersive" if i may add
but with more ambient sound the game probably will be much better

Ilseroth says ...
Aug 29, 2016 @ 10:08pm

I have to say, the looks were a bit barren, but the game was fun, though I feel like it needed reverse/strafe to adequately fight the ships that come straight at you... though if you are supposed to just avoid them it makes sense.

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