Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Archaeologist Simulator

by Captain Awesome - Jam Entry

I wanted this simulator to be as authentic as possible, so I spent a lot of time studying archaeologists in movies and in video games. In Archaeologist Simulator you play an archaeologist exploring some ancient ruins, but other teams of archaeologists from rival museums are finding more treasure and ancient technologies than you are! Luckily you brought your shotgun!

Gameplay Video Here:

Downloads and Links


Resonious says ...
Aug 30, 2016 @ 3:57am

This is hilarious

steph88 says ...
Aug 30, 2016 @ 7:06am

Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.

MonsieurDuc says ...
Aug 30, 2016 @ 10:39pm

really good game,
But music killed me :P hehehe
I hope you get good points !

Aug 31, 2016 @ 6:01am

I am so glad you commented on our's with the Unity info about the image effects and ambient occlusion - thanks so much for that super useful advice.

I love what you have done, putting a mad-man with a gun in an ancient setting. Great minds think alike ;)

I can't believe you did this all in 3 days - it's like Temple Run meets Golden Eye. Awesome.

- Vicky

Jacksendary says ...
Aug 31, 2016 @ 9:26pm

not sure if this game wants to be taking seriously or not xD I got a good laugh at music a least? but I also manage to some how crash the game and I had no clue to how to open the doors at all, other than spamming random keys.

Sep 1, 2016 @ 3:24am

Lookd cool for such a short time!! Great job!!!

Sep 1, 2016 @ 4:54am

I can't even begin to describe what I just played :P Very strange, very ridiculous, very funny :P The music was hilarious, the gun-wielding scientists were hilarious, it was just hilarity all around. Nicely done :P

Strike says ...
Sep 2, 2016 @ 12:34pm

The description really makes it all XD So much humour.
To be honest, I have been wondering the whole time if the assets where made by you or taken on the Unity Assets Store. To be even more honest I went there to look for some temple package. First there are too many, second I cannot find anything that looks like yours without planning to spend hours, and finally I'd rather trust you on that part ;) If you made everything, please forgive my suspicion ;) This is actually a really cool game and I think you deserve way more comments.

Maybe as a minor suggestion, I'll advise you to make a good use of the Unity Input manager. It looks like you hard coded your inputs. So even if I change the key mapping in the config window before the game starts, it doesn't do anything. I am not using a qwerty layout keyboard so for most of the games on Ludum Dare I have to switch my keyboard layout. So I really appreciate it when it's possible to remap the controls to avoid me the trouble. Maybe something to consider for your next participation to Ludum Dare.

Sep 3, 2016 @ 1:26pm

Thanks for playing everyone!

@Strike Oh yes I will make the settings work in the future.:) It's all asset store assets, AutoDesk Character Generator people, stock music / sound, and borrowing a lot from my existing code. Then altering and adding to it until my simulator was realistic. I could never make a whole FPS with decent models in 72 hours, lol just working around random Unity problems/physics/weirdness can take more time than that. I'm pretty sure I spent longer than that just figuring out gravity in Unity, sure it worked when I set it in the RigidBody but as soon as two things touched eachother one would launch up into space. :)

devpaul says ...
Sep 6, 2016 @ 9:57pm

You did this in 72 hours ? nice work !

Strike says ...
Sep 7, 2016 @ 12:17pm

Good, it looks like you have learnt stuff on the way. That's the most important thing here. If you make any new version soon please update me so I can try it.

M@ says ...
Sep 7, 2016 @ 1:23pm

Very nicely done. Great humor, interesting premise and excellent use of library assets and code for rapid development.

jsmars says ...
Sep 8, 2016 @ 11:47am

I died from fall damage from jumping 3 steps down some stairs. Would jump again!

WERT Studio says ...
Sep 10, 2016 @ 1:23pm


mpe3us says ...
Sep 10, 2016 @ 1:40pm

Most hilarious of all Ludum Dare 36 games I have tried for sure. The music especially is ridiculously :P

Sep 15, 2016 @ 4:26pm

Very confusing and the music drove me crazy! But nonetheless a good attempt, needs optimization though.

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