Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Ancients & Aliens

by MHaton - Competition Entry

​A game about cave men and aliens? I guess. And robots. Alien robots.

Control the cavemen by moving the mouse and clicking. Clicking enemies will target them for attack. Clicking the ground will tell them to hold position on that spot. Right click to clear your banner.

WASD or mouse to move the camera, spacebar to interact with upgrade totems, esc to close the upgrade menu.

Probably the most complex game I've made in a Ludum Dare event, and it's still not nearly as done as I'd hoped it would be. Will probably develop this into something real in the future when I can get some help with art and better programming. Regardless, fairly happy with it.

Could probably do with a balance pass. I wouldn't recommend taking on enemies until you've bought some upgrades. Although that part's intentional.

- Make sure you buy speed (the foot icon), because A) waiting is boring and B) you'll need it to catch the floaters.
- Your movement speed caps out at 5, but it also affects your attack speed. Think of it as a soft cap.
- Buy upgraded weapons. The top rank weapon completely changes the game in your favour.
- The little guys will explode by themselves after a bit. Try not to stand too close when they do if your damage is low. Killing them won't damage you (but they have a LOT of health)

Downloads and Links


yoel1234 says ...
Aug 28, 2016 @ 8:36pm

real nice, and fun, had an rts rpg filling to it, with a little polish and a story this can be a good game.

also it crushed becuse of an error once you shod chack it out.
overall i liked it.

Eggplant says ...
Aug 28, 2016 @ 10:17pm

It looks interesting, but unfortunately I'm on Linux so I can't run the exe. You should rename your link from 'Web' (which implies that the game will run in the browser) to 'Windows'. Good job making a game though!

MHaton says ...
Aug 29, 2016 @ 9:46pm

Woops, sorry! Put this up when I was still completely exhausted. Corrected now.

If you do crash, let me know what the error was and I'll tweak it, I had to change a bunch of systems around in the last few hours I was working on it because I started killing off cavemen and realising there were no checks to see whether the cavemen still existed... sounds like I missed one or two!

csanyk says ...
Sep 16, 2016 @ 1:29am

Per the rules, Compo entries should include source code.

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