Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Ancient Rides

by petitpois - Jam Entry

Ancient rides is a take on crazy taxi, complete the objectives by controlling a chariot. Pickup ancient passengers and take them to their desired destination.

Use the arrow keys to control the chariot

This was my first time doing voxel art and creating an isometric game. I was not able to create more than one level but I will keep working on it. :D

Downloads and Links


Comments

Garfeild says ...
Aug 29, 2016 @ 10:56pm

Game looks great for first time doing voxel art, nice color palette. The goal of first level could be less, for it wasn't possible to ride all 44 passengers in given time. Also, sound effect from game field has low volume, if you compare it to score counter. Overall, good job, looking forward to future updates!

runvs says ...
Aug 31, 2016 @ 6:27pm

The Windows download build told me that app.info was missing, but the Web Version worked just fine.
Very nice game. The graphics and the palette is great and the style reminds me of minecraft.
The music is also great.
I had some issues with controls, since the rotation pivot is in the left wheel of the transporter. The skidmarks look so cool!

Sep 1, 2016 @ 5:36pm

Simple, well made game! I included it in my compilation video series of Ludum Dare 36 games, if you’d like to take a look :) https://youtu.be/PNJkv1swd3I

Sep 15, 2016 @ 5:12pm

Cute game! Very similar in controls and perspective to my own, and something I learned is that the keyboard controls aren't the best for this type of perspective and motion. But I think the concept is kinda cool and fun, and you should try to expand on it.

petitpois says ...
Sep 17, 2016 @ 11:16pm

Thanks I am planning to redo the level and add a mini-map also coins to unlock other levels

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]