Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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laser, windmill, delivery!

by pixzleone - Competition Entry

laser, windmills and delivery.


instructions:
-arrow keys to move and jump
-collect the package and deliver it
-where to collect/deliver is marked with a circle on the map
-you're the red dot on the map
-dodge the lasers, they kill you
-one delivery awards 1 score

Source code:
Download the love file from itch.io. Rename it to .zip and extract it.

Downloads and Links


Comments

onyon says ...
Aug 29, 2016 @ 5:46pm

Greaaaaaaaat art, the pixels remind me of Toby Fox' Undertale for some reason. Fun little platformer

kndx123 says ...
Aug 29, 2016 @ 6:08pm

To run the game you need to have LÖVE engine installed from love2d.org .
The game play is fun with upbeat music and everything runs smoothly.

aschab says ...
Aug 29, 2016 @ 6:30pm

Couldnt play it =C sry

pixzleone says ...
Aug 29, 2016 @ 6:45pm

@aschab sorry about that, I've now added a standalone to itch.io.

sn0uk says ...
Aug 29, 2016 @ 7:03pm

This game was really fun, I think the only issue i have is the red lasers on the blue background, where the two meet it's sort of weird on my eyes

Amine Tcherak says ...
Aug 29, 2016 @ 7:36pm

Great graphics,,, good job..

BMacIntosh says ...
Aug 29, 2016 @ 7:44pm

Fun! Sometimes the horizontal lasers are hard to see when they run across the flower beds. Got 10.

mde says ...
Aug 29, 2016 @ 7:52pm

I really liked your simplistic art style, and the gameplay was fun for a while. Altought the game idea is simple it was very well implemented. My only complaint is that it took me some while to get used to the controls.

blinry says ...
Aug 29, 2016 @ 8:16pm

We really, really liked the intro screen ("Press space to die!" :D). Simple concept, slippery jumping mechanics, it would be better with less horizontal acceleration. The theme seemed kind of forced in. Music and sound effects were fitting! The lasers were easy to avoid. We would have enjoyed more gameplay elements.

johnbjuice says ...
Aug 29, 2016 @ 8:55pm

Cute little game! I would probably mark this as being ready to play only on Windows though, since to run it on any other platform your user will need to compile it with LÖVE. Maybe a good idea to do that work for them in the meantime? Porting!

It's a fun little platformer, though the delivery and lasers get a bit repetitive. I felt like the difficulty wasn't really increasing, so I could have kept delivering packages forever. I stopped at 22. Perhaps you could speed up the movement/lasers? From skimming your profile it seems like the lasers were a last-minute addition, perhaps you'd scrap them and add something else instead.

The platforming physics felt a little...stiff? Definitely a floaty, low gravity sort of feel, especially since you hit the maximum falling speed pretty quickly. I think the fact that the level was fairly empty made the character feel slower as well. The best part of the level design is definitely the alternating steps - avoiding the laser while platforming those was very fun!

The environment was very pretty, and I almost wish I'd been able to admire it more, though the lasers kept me moving! Sad that the placement of grass/flowers wasn't randomized - seems like something that would be relatively easy to make procedural? I'm not sure, haven't made a big project with LÖVE before.

Also, not exactly sure how this game is on theme? I guess delivery by foot is a very old technology! But whatever, I wasn't a huge fan of the theme anyway.

Your animations are pretty good, though your main character ISN'T WEARING PANTS OMG! Jokes aside, my main tip would be to include a falling animation - the T pose seemed rather stiff among your other animations. Even two-frame animations can look great! Would've also been cool if your character was holding the packages during the delivery.

The music is repetitive, but pretty good. It sets a rather laid-back tone, which may or may not have been your goal. Sound effects do their job, though I would have liked more of them! More sounds! Yeah!

Overall, it's a very solid entry and you should be very happy with it! Congratulations!

Aug 29, 2016 @ 11:47pm

Pretty cool game. I like the humorous tone to it all. The concept in and of itself is very humorous to begin with. The "Press Space to (stuff)" joke in particular was my favorite part. The gameplay was pretty good, but got a bit repetitive after the first few packages. Now what I want to know is why the guy isn't wearing any pants.

Aug 30, 2016 @ 2:03pm

" I felt like the difficulty wasn't really increasing, so I could have kept delivering packages forever. I stopped at 22."

Hmm, for me they're definitely speeding up with every package delivered, It got pretty hectic around package 7.

Anyway, WHO'S SHOOTING AT ME? I'M JUST TRYING TO DO MY JOB!

Coomzy says ...
Aug 30, 2016 @ 8:00pm

Pretty fun, nice music and visual style, all feels to fit together well. I found the platforming a bit too slidy and bouncy though.

Aug 31, 2016 @ 4:33pm

Neat idea! I included it in my compilation video series of Ludum Dare 36 games, if you’d like to take a look :) https://youtu.be/6fURV7WMVCQ

monkeybit29 says ...
Aug 31, 2016 @ 9:51pm

pretty coold game, id recommend just fixing to where the character has more friction on the ground to make for better navigation

sprawl says ...
Sep 3, 2016 @ 4:43pm

Not bad. The concept is good but I felt the locations needed to be a little closer one to another.

Also, the controls were a little wonky sometimes. The impulse for the jump happens quite fast and it sometimes made me hit my head on a platform and miss my jump. Some other times I tried to go somewhere between two platforms but the collisions didn't allow it.

Good job on the game !

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