Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

An Ancient Mistery

by thiagofr - Competition Entry

A bomb has been planted, and a detective specialized in ancient misteries was called. Could he be able to deactivate it?

This game uses the "ancient technology" of criptography. Discover both the cypher and the key that were used to activate the bomb and type the correct password to disarm it!

You can take your time :-)

PS: Google is your friend.

Downloads and Links


Comments

steph88 says ...
Aug 30, 2016 @ 8:16am

Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)

Thrainsa says ...
Aug 31, 2016 @ 7:46pm

Interesting but I almost quit without finishing it. I was stuck with the Caesar cipher because I didn't know about the other one ^^
It would be nicer to move quicker.

cushycode says ...
Aug 31, 2016 @ 8:17pm

I like the idea of using the ancient crypto methods.
The noir pixel-art is lovely and the whore game looks so polished, btw.

Well done!

Allthebees says ...
Aug 31, 2016 @ 11:06pm

I completed the game but there was zero way I was going to crack "that kind of cipher" by hand, that takes a lot of time! The player character could only seem to move one direction at a time which felt a bit odd... fun little puzzle overall.

Sep 2, 2016 @ 3:11pm

Yup, the length of the keyword requires to use online decoders to break the cipher =) But still, good job!

Tygrak says ...
Sep 2, 2016 @ 5:47pm

I liked it and solved it, but I didnt get why the ceasar painting was there. The graphics are awesome!

Sep 2, 2016 @ 5:57pm

Interesting game, very challenging puzzle! I like the mystery / crime-case aesthetic. As Allthebees mentioned, the player could only move in one direction (pressing W and D doesn't move the player diagonally), which felt odd.

However, I was really intent on solving the puzzle. I got that I had to decrypt the word on the paper using a Caesar cipher, but I didn't know by how many letters you had to shift the code. I tried 9 for 9 letters in "Cleopatra", or 7 for "Cleopatra VII Philophator", but neither gave me a sensible word.

thiagofr says ...
Sep 2, 2016 @ 9:54pm

Hi everyone. First, thanks everyone for playing and for actually trying to solve the cypher!

Now I'll try to answer some questions:

- tygrak, the Caesar's painting was there because the cypher that you have to use is based on the Caesar's cypher, which was one of the first cyphers ever made.

- kapricornmedia, <SPOILER> you have to use the vigenère cypher, which is based on the caesar cypher. It uses another word to encrypt a whole message. In this case, the message in the paper on the ground was created by summing the bomb's password with the cypher "cleopatra", which resulted in that nonsensical word. The amount of letters you use to shift depends on the word you use as cypher. The word "aaa", for instance, would shift every letter in the text by one.</SPOILER>

Thanks again for everyone playing this game! It's my second entry on LD and I'm very happy with it. o//

Mottafier says ...
Sep 2, 2016 @ 11:33pm

Wow, this is complicated 0.0 I spent a lot of time trying to solve this with the clues given, no idea I actually had to know ciphers

Alkrimil says ...
Sep 3, 2016 @ 9:18am

Like the idea! Would be nice to see something like this, but with an inbuilt decoder (too hard for the amount of time). Very interesting concept, but the walking is a bit too slow! Keep up the good work.

Tijn says ...
Sep 3, 2016 @ 10:06am

It's a cool idea, but the clunky controls and lack of hints and tools in-game make it a very hard nut to crack.

The style is interesting though. Keep it up!

Zeriver says ...
Sep 3, 2016 @ 10:31am

Pretty interesting concpet, game forces player to look for solution on the internet and gives him a chance to learn something new. When you complete the puzzle it gives you more satisfaction than solving more generic/typical game puzzle. Controlls are a little bit clunky but that's not so important in this game. I also liked the noir style.

svyatozar says ...
Sep 3, 2016 @ 10:34am

Tough challenge. Also movement is a bit slow for my taste.

AlexanderMerk says ...
Sep 3, 2016 @ 11:01am

Great pixel's, but movement really is a bit slow :(

JonathanG says ...
Sep 3, 2016 @ 4:01pm

I followed your hints about using the Vigenere Cipher and the password doesn't work. I used this site:
https://sharkysoft.com/vigenere/
Not sure what went wrong, maybe I'm just missing something...

thiagofr says ...
Sep 4, 2016 @ 2:46pm

Hey JonathanG, I tried the site you mentioned and I believe it has a problem. It doesn't seem to work, because if I change either the input text or the secret key, the output stays the same. I suggest you try this one http://planetcalc.com/2468/. Thanks for playing the game! :-)

Mathiouza says ...
Sep 6, 2016 @ 6:11pm

Cool game ! That is cool to learn something through the game :)

CliffracerX says ...
Sep 8, 2016 @ 7:11am

Neat idea, if a tad confusing. Took some googling and retrying to get it right; when I got "Butterfty" out of my deciphering attempts, I knew I'd done something stupid, and resorted to Google codebreaking attempts, because solving puzzles at 3:15 in the morning is a futile effort. :P

Neat idea though; as others have flagged up, the lack of diagonal movement is weird, and the fact that the walk animation constantly plays is a bit...disorienting, but otherwise pretty good.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]