The Last Blacksmithby Cliff Lee CL - Jam Entry
This is my seventh time to attend Ludum Dare.
I planned to produce 2D art by myself, but the game logic is too many to handle.
I was behind schedule because of the graduate school's stuffs.
Finally, I still catch up with the deadline by staying up late.
Like always, Hope that everyone will enjoy my game :)
LD30: Parallel Worlds
LD31: Screen Pong
LD32: Coder VS Bugs
LD33: Ninja Cockroach
LD34: You can't see but you can feel
LD35: Medusa Massacre
LD36: The Last Blacksmith
This is an action game.
You play as the last blacksmith that can crafting equipment.
Your country is in the war, but soldiers don't have equipment to fight back intruders.
You have to produce equipments for your allies before they are defeated.
Help your ally to defeat enemies with your crafting skills.
1.In the game, you need to produce equipments to help your allies.
So, you need some basic materials like ores and metal bars.
2.The ore will generate in the bottom right corner, and you can use the "Z or left mouse button" to mine it.
3.You can use the "X or right mouse button" to pick up or drop ores, metal bars and equipment.
4.Drop three ores in the smelter (button right metal box) to produce a metal bar.
5.Producing an equipment requires a metal bar and the anvil (next to the smelter).
6.When you bring a metal bar to the anvil, a counter number will show up.
You can use "Z or left mouse button" to add the counter number.
When the counter number is right, which is hinted in the game, you can use the "space" key to produce the correspondent equipment.
7.Drop the equipment to allies to enhance them, and help them win the battle!
Game over conditions:
If the allies reach the right side of the screen, player wins.
If the enemies reach the left side of the screen, enemies win.
If the player is attacked by enemies, enemies win.
Use "A", "D" to move left and right.
Use "W", "S" to climb up and down the ladders.
Use "Left mouse button" to perform actions. (mining the ore or crafting
equipment with the anvil)
Use "Right mouse button" to pick up / drop an item.
Use "Space" to produce an equipment with the anvil.
Use "Left arrow", "Right arrow" to move left and right.
Use "Up arrow", "Down arrow" to climb up and down the ladders.
Use "Z" to perform actions. (mining the ore or crafting equipment with the anvil)
Use "X" to pick up / drop an item.
Use "Space" to produce an equipment with the anvil.
Most of art and audio resources come from online resources.
Designed and made by Cliff Lee CL.
Downloads and Links
You must sign in to comment.
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.
If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.
CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.
CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.