Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Blood Sacrifice

by concalf - Jam Entry

Gameplay:
- Protect this civilization from being annihilated by meteors
- Use the cannons to shoot down meteors
- Sadly, this ancient technology requires a blood sacrifice to power up ...
- Drag innocent creatures to the altar to sacrifice them in order to protect the rest

Controls:
- Mouse Drag to pickup a creature
- Left Mouse to shoot the nearest cannon
- R to restart after game ending

After attending #gddg16 the whole weekend i still decided to try to finish a mini game for this ludum dare. It is not really polished but for about 16h of work i'm pretty happy with the result.

Downloads and Links


Comments

Aug 29, 2016 @ 5:39pm

This is a really nice idea, the names are a great touch

lekiy says ...
Aug 29, 2016 @ 5:44pm

Really good aesthetics, I like the take on the theme. I feel the game play needs a little tweaking, its really hard to try to save something by killing it.

austintradr says ...
Aug 29, 2016 @ 11:54pm

Really love gameplay, but it does need a little tweaking. The game design is cool though

blubberquark says ...
Aug 30, 2016 @ 12:25pm

The controls are sooo hard on my touchpad! The names were a bit cruel!

Kernel Panic says ...
Sep 1, 2016 @ 3:04pm

Ohh... the names made me feel so bad for sacrificing them. Definitely a neat minigame, with a great simplistic design that poses a unique challenge.

Bobsleigh says ...
Sep 5, 2016 @ 6:40pm

Cool and well polished.

When I sacrifice all but one people, the game end and tell me I sacrified all...

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]