Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Heat-Ray

by Givit Game Studios - Jam Entry

A VERY LONG FREAKING TIME AGO. MEN USED SUN RAYS TO BURN THE SAILS OF SHIPS ON THEIR SHORES NEARBY THEIR ISLANDS, (ACCORDING TO A VERY UN-SOURCE FULL SOURCE). THEY WOULD USE A TYPE OF MIRROR TO CREATE A TYPE OF LAZER TO BURN THE SAILS.

UPDATES
v1.0.0.1
​* Added background music and sound effects
* Bug fix of the laser multiplying
* The laser moves with the player
* More bug fixes


v1.0.0.2
​​​​* Added a death screen
* Fixed bugs

v1.0.0.3
* Particle systems when ships are destroyed
* Laser destroy after 2 seconds

Downloads and Links


Comments

levubivenatus says ...
Aug 27, 2016 @ 11:50am

10/10 Game of the year

Kitkom says ...
Aug 27, 2016 @ 1:52pm

Awesome:)

Turukai says ...
Aug 27, 2016 @ 2:38pm

I love it!

crilose says ...
Aug 27, 2016 @ 2:42pm

Swear I thougt the exactly same thing with mirrors and ships! Great idea :)

NinjaNic says ...
Aug 27, 2016 @ 3:18pm

Funny game! I realized you can hold down space bar and move around for unlimited lasers! XD

One thing though is that a ship spawned at the very top row at around level 8 or 9, and it was unreachable, so I lost the game then. You might need to look into that.

Not a bad game for being made in a few hours!

Aug 27, 2016 @ 3:33pm

Haha I love it <3

Diz Three says ...
Aug 27, 2016 @ 5:09pm

Nice game, made to Level 12! Here are some you can do to improve :)

Unlimited sun rays makes the game too easy you can just smash the up and down key while holding space.
Also you can try and add music/sound effect (if you want)

wowods says ...
Aug 27, 2016 @ 5:42pm

Simple and Great. :)
I like the idea with the sunray leaving "trails" after you moving to another lane.

Ieyfo says ...
Aug 28, 2016 @ 5:11pm

Just held down space, not much skill required. kinda fun.

Aug 28, 2016 @ 7:40pm

Thank you all for the positive comments so far. I did fix all of the known issues. Don't forget to come back for voting. Once again thanks you

Skully says ...
Aug 30, 2016 @ 6:18pm

It is fun to play, love the music. The difficulty seems to spike towards the end of the 20's and then after about level 30 ships seemed to stop spawning. Did the enemy just realise that we have a huge heat-ray? haha
Good job :)

Sep 8, 2016 @ 6:21pm

Simple but well made. I included it in my compilation video series of Ludum Dare 36, if you’d like to take a look :) https://youtu.be/66O503w0cEI

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]