Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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by Phaix - Jam Entry

Get deep into the Dungeon and try to find whats hiding in there. Use the real Ancient Weapon Technology that exists!

WASD - Move
Arrow Keys - Shot

If you want to have your score saved online you need to use the download version of the game.

Survivors of the Weekend (made by):

Downloads and Links


tomdeal says ...
Aug 30, 2016 @ 7:34am

Cool entry, I like the graphics. Reminds me of Binding of Isaac. Maybe some more content (monsters, traps, items) would have been cool.

Smiley says ...
Aug 30, 2016 @ 9:29pm

nice little game :) reminds a bit about our entry (we also have a slingshot ;) ) but yours have much better graphic.

some sound effects had been nice but overall well done! :)

Smiley says ...
Aug 30, 2016 @ 9:30pm

oh forgot to mention.. nice move with the global high score list! :)

cushycode says ...
Aug 31, 2016 @ 5:17pm

Adding the global leaderboard is a perfect idea. Competition is always a good motivation.

I like the graphic style of the game, but the word "ancient" in every second phrase is a bit annoying ,-)

Overall, it is very polished submission. Well done!

NikSorvari says ...
Sep 1, 2016 @ 6:35am

Nice binding of Isaac style game. The movement momentum was nice but a bit sluggish. I like your ammo system. I'm not sure how I feel about bats flying south when they die haha

komilll says ...
Sep 1, 2016 @ 7:02pm

There is a bug that you can trigger animation of slime as long as you're throwing stones at him. So instead of triggering animation and dieing after 3 shots, he's starting animation over and over until you stop throwing stones at him.

The concept is very good. You should definately try to polish this game with items, bosses and more enemies because it may be really nice roguelike.

Roland M says ...
Sep 1, 2016 @ 9:49pm

Nice little jam, but i think it needs a bit more polish, becauce its a great concept. The moving system its a bit slow but other than that cool entry!! Congrats!!

Sep 3, 2016 @ 6:22am

Love the concept of this game! Main player reminds me a bit of Harry Potter! I think damage donde to the player should be more instant though, so you know why you're getting the hearts. Maybe a healthbar?

Sep 3, 2016 @ 6:23am


g12345 says ...
Sep 7, 2016 @ 12:31am

Looks great! Plays cool. I can also see the monsters have pathfinding too.

The only problem with the current game is that after the first room it's all the same...

You need a bit more variety there, then it could be a winner!

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