Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Aqueducts

by KingSlizzard - Jam Entry

-Objective-
Connect the aqueducts!

-Controls-
Click & Drag or WASD to pan
Mouse Wheel to adjust height
Mouse Wheel & Left Shift to adjust camera's up and down rotation

-Known Bugs-
snapping from right to left can be weird
stacking sometimes doesn't register snaps or valid collision but it should still be able to work if you ignore it

-Working On-
crooked aqueducts
sloped aqueducts
slope validation
fixing bugs

Downloads and Links


Comments

appleskin says ...
Aug 30, 2016 @ 4:28am

Very clean design. The level transitions are satisfying (they remind me of some dreamcast game I cannot quite place). I struggled a bit with the controls.

josehzz says ...
Aug 30, 2016 @ 4:38am

Very relaxing game. The way the UI its presented looks very clean and net. I didn't like the controls but I still managed to play. Nice Game.

Ghust1995 says ...
Aug 30, 2016 @ 6:47am

Very nice aesthetics and nice use of the theme =)

polsys says ...
Aug 30, 2016 @ 6:52am

Love the simplicity in design, graphics and UI! Would play more.

95jonpet says ...
Aug 30, 2016 @ 7:10am

A neat game, but I would like to see more levels with different twists. As it stands, the tunnel is only used on one level.

Mettra says ...
Aug 30, 2016 @ 7:25am

Aqueduct stacking is pretty difficult to do and get how to do it. I like the nice calming music to go with it though.

Amine Tcherak says ...
Aug 30, 2016 @ 12:06pm

Very Nice i love your Game Good Works )=

Steven Miller says ...
Aug 30, 2016 @ 7:27pm

The art and sounds are very well done and the UI is very clean. Stacking is a bit difficult, the overall presentation is wonderful.

Linus123xbb says ...
Aug 31, 2016 @ 5:18pm

Very nice game with cool sound effects and art. I never got the tunnel to work unfortunately.

Sep 1, 2016 @ 7:55pm

Not so many levels but this is a good start. Music fits the setting. Despite the fact some sound have a high pitch, I think.

Some auto adjustment would be helpful for aqueduct stacking, but still it requires some skill so it's fun.

And yeah, trees models are the best :)

Sep 15, 2016 @ 4:09pm

Nice presentation but the actual gameplay is a little bit stressful. The ui is kind of vague, and the fact that you're on a clock makes it more frustrating. But otherwise it was a cool idea, I'd like to see you expand on it!

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]