Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Pyramid Builder

by iMer - Competition Entry

Controls: Left: A or left arrow, Right: D or right arrow, Drop: Space

Ahh, the marvelous technology used back then to construct enourmous landmarks
This game lets you soak in nostalgia as you can relive the glorious days.
- Includes 2 FREE theme packs
- Realistic and authentic game play
- REAL TIME!!!

---
This is my go at ancient technology
I'm fairly happy - the game is quite polished, has sound and most of the graphics have been revised aswell

The linux build is untested and you are likely going to need more libraries than supplied. A (possibly outdated) install script for debian/ubuntu can be found here: https://github.com/SFML/SFML/wiki/Tutorial:-Installing-SFML-dependencies


webfreak001 has made an unofficial custom level browser over here: https://imer36.webfreak.org/
So if you want to make some custom levels or (if anyone made and shared any) play some custom levels head over here: https://imer36.webfreak.org
(Again this is not made by me, I have no control, I'm not moderating it, so there may well be nsfw stuff over there knowing the internet - you have been warned)

Making your own level:
You need
1. Your texture
Just a texture with the building
2. Your level json
Containing level settings
The format is described here: (or on webfreaks website)

Downloads and Links


Comments

aschab says ...
Aug 29, 2016 @ 6:31pm

I like the concept and how you adhered to the theme. Good job

Seizar says ...
Aug 29, 2016 @ 6:39pm

Very cool game! I had a similar idea for my project but the it evolved in something paced very differently.
The controls where good but calibrated to the point that it's not easy to get the shape right.
Btw I encountered a bug when I tried to drop a lot of blocks quickly, the game kinda got stuck while looping the collision sound.

iMer says ...
Aug 30, 2016 @ 5:20am

@Seizar: The game should auto-end after 10 seconds once all blocks are dropped
I probably should've put a cooldown on dropping

PeachTreeOath says ...
Aug 30, 2016 @ 5:37am

Holy crap that blew away my expectations. Hit the theme perfectly and you did the pyramid building mechanic differently and much better than others I've seen this LD. Thanks for not forcing us to have a minimum grade before proceeding cuz that would've been rough...

MewSoul says ...
Aug 30, 2016 @ 7:05am

Really nice game here! I like this building concept by dropping the elements one by one, easy to play (harder to master), and the previzualization window is a nice touch to understand better.

Nichii says ...
Aug 30, 2016 @ 7:39am

This is a really nice game, had a good time. Didn't see any problems. Good luck on your next game.

SMASH BASH says ...
Aug 30, 2016 @ 7:58am

Liked the concept and the grading system.
I think highlighting of the current part would be better than darkening it.

Alkrimil says ...
Aug 30, 2016 @ 8:09am

I enjoyed this game; it was nice and simple. The game is funny in a good way, with its story and how you get graded after construction. Really great job with this.

Dimatt says ...
Aug 30, 2016 @ 8:26am

Nice game man, I enjoyed this one. Suuuuper difficult at some parts XD

Draint says ...
Aug 30, 2016 @ 8:28am

Cool Game, good mechanics. Makes a lot of fun to build the pyramids. Matches the theme well. Keep up the good work.

Elit3dGaming says ...
Aug 30, 2016 @ 8:29am

Love the concept and high-five for creating it in SFML. Game gradually gets harder which I like a lot. Game is also very easy to understand how to play and very simple. Great work.

wheerd says ...
Aug 30, 2016 @ 8:43am

I think this is one of the best games I have played this LD. A very simple, but fun mechanic, that is well executed. Simple graphics that still look good and serve their purpose well and crisp sound effects. The building is a lot of fun and not too easy, but possible if you are patient. Also, the interpretation of the theme is hilarious ad very creative. Well done!

Boberro says ...
Aug 30, 2016 @ 9:53am

Fun game, but completely FAKE!
My game has proven that it was impossible for aliens to build the pyramids without external help (I'm not saying it was Egyptians...)

Sphynx' head get's stuck on the ufo :)

Aug 30, 2016 @ 5:17pm

Very challenging, fun game! I included it in my compilation video series of Ludum Dare 36 games, if you’d like to take a look :) https://youtu.be/hC8B45eG0n0

blackcode says ...
Aug 30, 2016 @ 10:13pm

Awesome use of SFML! :D
The Linux build doesn't really work for me (and I'm frightened of that because I too have made a Linux build of my SFML game, so it probably doesn't work on other PCs too...) but I ran the Windows version through Wine with no problems.

The idea itself is great, too bad it's so short as I had a lot of fun building all that stuff. Well, at least I'm sure I wouldn't be a good alien worker.

Graphics matches this type of a game, but I'd love to see some more work on the background as it's really plain. Sounds are good too.

Bonus points for simplicity, I hate to read through 8 pages of tutorials!

SnakeXan says ...
Sep 6, 2016 @ 9:14am

Very nice game! Great idea, not so many levels to play but great replay-abillity due to always wanting to get a higher grade.

very simple to play, very straight forward, congrats for that.

Dunno if it is intended but it is possible to turn the blocks upside down by swinging them around pretty hard.

Oct 28, 2016 @ 4:35pm

I also included your game in an article of my favorites as well as awarded a trophy to your profile! :) http://fireside.gamejolt.com/post/jam-favorites-ludum-dare-36-eyjmnpkp

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]