Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Aqueduct Architect

by Multitudes22 - Competition Entry

RECOMMEND downloadable version or fullscreen web version to small web version; it gets really crowded in such a small window.

My first Ludum Dare game! I'm very proud of Aqueduct Architect, and I plan on working on it more after LD is over. Scroll down on for downloadable versions and source code.



Manipulate Camera----------WASD/Arrow Keys
Build Mode--------------------B
Cycle Build Segments-------C
Rotate Segment-------------Mouse Scrollwheel (or Z and X, or < and >)
Place Segment--------------Left Mouse Click
Select Existing Segment---Right Mouse Click
Erase Mode------------------Delete


Unity Personal Edition 5.4
Blender 2.77
Microsoft Visual Studio Express
GIMP 2.8
Crazybump 1.2


Post-Compo Music by Eric Roper

Downloads and Links


quentinus60 says ...
Aug 29, 2016 @ 2:19am

good game. the gameplay is interresting

Baknik says ...
Aug 29, 2016 @ 2:24am

I enjoyed the graphics and the controls were easy to use. I didn't find the gameplay too interesting or challenging though.

zhtroy says ...
Aug 29, 2016 @ 2:42am

The music and graphics are enjoyable. But I don't think the game is very fun to play

PetterBergmar says ...
Aug 29, 2016 @ 2:47am

I enjoyed this much more than I thought I would.. There is a strange satisfaction in getting the parts to fit together..

NinjaNic says ...
Aug 29, 2016 @ 2:48am

Very fun and well-made game for just 2 days! Good work! I loved the puzzles.

BurntFeelings says ...
Aug 29, 2016 @ 2:50am

yeah i think the same way as @baknik but the controls were a little confusing at the beginning

KevKevOnFire says ...
Aug 29, 2016 @ 2:51am

Oh no! 404 on the embed! Good polish on the game, but I think it might need a little more something to allow the difficulty to extend past what's here.

pogo575 says ...
Aug 29, 2016 @ 2:58am

Really enjoyed the music. The interface was a bit cumbersome but the concept was solid. Would have loved to see the water flow after solving a puzzle.

Gray Sullivan says ...
Aug 29, 2016 @ 3:02am

Great theme implementation - nice game mechanics, too.

CMLSC says ...
Aug 29, 2016 @ 3:08am

The version on this page gives me a 404.
The web link works though.
The puzzle's idea just doesn't really appeal to me.
Also, try making your own music instead of using abundant-music. I could tell right when I started the game, something was weird with the music. .-.

CMLSC says ...
Aug 29, 2016 @ 3:09am

One more thing, the controls weren't very easy to use.

kazoo says ...
Aug 29, 2016 @ 3:25am

I like the idea, kind of like those pipe games but with an added dimension. A small detail, but it would have been satisfying to have an animation play at the end where the water goes through the pipes.

McMutton says ...
Aug 29, 2016 @ 5:52am

Well done. Would have been nice to have Buttons on the bottom for each type of segment (in addition to the keyboard binding)

Was fun to play. :)
Only issue I encountered was that the music turned itself on again after changing levels.

tomdeal says ...
Aug 29, 2016 @ 3:02pm

That's a very good use of the theme. I like the placing mechanics, reminds me of building water slides in rollercoaster tycoon. Too bad that the water does not flow in the end, that would have been nice. Also great music!

tenpn says ...
Aug 29, 2016 @ 5:08pm

The play button above gives a 404!

tenpn says ...
Aug 29, 2016 @ 5:14pm

but I followed the itch link and found it, and it was one of my faves this ld. as a former rollercoaster tycoon dev, it gave me satisfying nostalgic flashbacks, and was surprisingly puzzley.

Aug 29, 2016 @ 8:01pm

Master Aqueduct Architect of All of Rome! I won't promise to defend the honour of all architects out there, though I must say it was a really fun game! :)

Nice music and love the building! In usability I'd enjoy if after I built a piece that the next piece I got was the same one as the one I built, so I don't have to get back to the last construction again. I'd also love to be able to move the camera more freely somehow.

Cool game and well implemented, thanks! :)

Multitudes22 says ...
Aug 29, 2016 @ 10:26pm

@tenpn Funnily enough, I was exactly a day old when the first rollercoaster tycoon came out!

Multitudes22 says ...
Aug 29, 2016 @ 10:41pm

@oskardevelopment Haha thank you very much! Could you explain what your comment about usability refers to? I'm not sure I understand. Thanks!

Aug 30, 2016 @ 4:39pm

@Multitudes22 I meant that if after construction, I would've liked if the next piece I can build with would stay the same (not change so I had to use 'C' to get the same piece again). :) Thanks for the game!

Aug 31, 2016 @ 12:40am

Neat! I don't have a mousewheel, just my Mac touchpad gestures, so the sensitivity on rotating stuff was a bit manic (again, a nice clicking scrollwheel would be different). Of course I read later that you can also use Z and C....

runvs says ...
Aug 31, 2016 @ 7:30pm

Very nice game! The puzzles are great and the graphics are also very clear and the controls are intuitive. We played this as a two-player game, one controlling the mouse and one the keyboard, which was quite some fun. The music seems a little bit repetitive and it would be nice if mute would stay the same even on a level change (I know this can be quite hard using unity)

Sep 1, 2016 @ 1:00pm

This game is a nice relaxing puzzle :)! Fun to play and easy to use controls if you play from PC. Nice Job !


TheZiggy says ...
Sep 1, 2016 @ 3:49pm

I like this game a lot. I came up with this same idea myself, but I'm glad I didn't do it because you way out did anything I could have done.

My only suggestion is for the water to actually flow down the aqueduct.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]