Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Inventure

by Mettra - Jam Entry

Inventure is a single player, side-scrolling puzzle platformer where you attempt to invent machines to solve problems. Play an early renaissance inventor as he tries to recreate a version of Da Vinci's flying machine

:: Controls ::
A/D - Move left/right
Space - Jump
Mouse Click Left/Right - Affect machines

:: Credits ::
Programming
- Wesley Pesetti
- Alexander Wilkinson

Art
- Cassie Helwick

Sound
- Ryan Scott

Downloads and Links


Comments

Nichii says ...
Aug 30, 2016 @ 7:07am

The sounds are so satisfying, the only minor issue I had with it is that the mouse looks like a y key. Good work.

stefvanschie says ...
Aug 30, 2016 @ 7:33am

Good game, the sounds fit perfectly and the levels were pretty difficulty. Good game.

owndbyu says ...
Aug 30, 2016 @ 7:44am

Very glad I found this! Such a clever game. The music is so peaceful, the sprites are quite nice on the eyes, and the controls are easy to grasp!

Loved the in-game hints pointing you as to how to finish the level. And the limited placing range is a great feature!

Great game, definitely keeping this one! Great effort for just 3 days.

Xakkar says ...
Aug 30, 2016 @ 8:10am

Nice game!

onyon says ...
Aug 30, 2016 @ 8:32am

Nice artstyle! Game has such a calming vibe and great audio. Thumbs up.

CptBubbles says ...
Aug 30, 2016 @ 9:25am

Occasionally the game wouldn't let me place anything until I reset and it's a little unintuitive that I can't stand on the boxes I create.
Other than that, fantastic game! I like the art style a lot

Aug 30, 2016 @ 9:28am

Really clever and very tough! Good job!

Darenn says ...
Aug 30, 2016 @ 9:45am

Maybe you should add a button to re read how works an invention. The game is clever, and a bit hard for me ! I didn't achieve to finish it. :') Music is great. It gives a very peaceful ambiance. The game is totally in the theme. But... why this sound when we jump ? :p Congratulations to the team ! Keep creating games.

MrBrenan says ...
Aug 30, 2016 @ 9:47am

really a great game, the puzzle are clever and sometime a bit challenging, the music suit perfectly to the game and the pixel art is well made. on the gameplay, maybe some of the function are a bit difficult to understand because it's not explained in the first time like te delay, the reset that don't just reset the level (hopefully)but in the end it's always possible to achieve what we want to do. really a great job! :)

Casevse says ...
Aug 30, 2016 @ 9:56am

I liked the sounds effects. The levels are difficult but it is not a bad thing. Good work!

burjandedy says ...
Aug 30, 2016 @ 9:58am

Nice graphics, really cool idea, challenging and good game play. What more could i say abot this. :)
Nice work, I loved it! :)

Amine Tcherak says ...
Aug 30, 2016 @ 11:29am

Very Nice i love your Game Good Works )=

awerar says ...
Aug 30, 2016 @ 11:33am

Did you start this project before the theme was reaveled and was lucky that it fit in? Jokes aside though, i cant belive how much you had done! And i really liked the idea to. 16/10
Everything was perfect. You need to make this a full game!!!!

Alkrimil says ...
Aug 30, 2016 @ 1:15pm

Great game! Very interesting puzzles especially once you unlock more things. Good work, keep it up :)

NEETsoftLD says ...
Aug 30, 2016 @ 6:23pm

I really loved the graphics and sounds. Really original concept and cute style. One thing I really liked was how you taught the controls as you played, it made it really easy to pick up and play without consulting the game page.

Aug 31, 2016 @ 4:11am

i like how you can see the moment when the block are coming out, and then they move according to what blocks we set up. i think you really nail that "inventing" moment!

puzzles are not my forte, so i stopped when the level becomes to hard (after the bridge). still don't know what to do with the "saw" block.

music and tutorials are great! i think it need a biit more explanation about how the blocks works along the way. like pictures of how it works or something? it helps for non-puzzle savy people like me :D

aeveis says ...
Sep 1, 2016 @ 5:04am

Like the game a lot! Reminded me of space chem but with the da vinci theme. I got stuck at the whirlygig level- I built it but not sure if correct? Here's a screenshot: https://dl.dropboxusercontent.com/u/16325832/ludum_dare36/Inventure_stuck.png

It is pretty hard to see how to get a certain desired outcome, especially with the different options of delay and the timing of how the blocks fall. I think anything to make the logic there easier to see (perhaps ghosting of patterns or something?) would make the game more intuitive to play. I had fun though!

henriquebach says ...
Sep 1, 2016 @ 1:57pm

Really cool art and gameplay mechanic, but it turn a bit confused because when I couldn't jump in the same block that in the previously area jumped before and i've got stuck.

Sep 5, 2016 @ 10:00am

The character... is that Albus Dumbledore?

Sep 6, 2016 @ 7:30pm

Lovely graphics, interesting game! I included it in my compilation video series of Ludum Dare 36, if you’d like to take a look :) https://youtu.be/lT_5Gj1NQIo

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