Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Escape from planet Earth!

by Peni6 - Jam Entry

Escape from planet Earth!

Contains some profanity.

WASD to move.
Keys 1, 2, & 3 to switch weapons.
Mouse to aim & shoot.

* Programming by Ollie Armstrong
* Music by Phoenix Elleschild
* Art by Olly Smith

In lieu of ratings, please let us know what you think of our games mechanics, art, animation, and music, via a comment. Much appreciated.


NB: The night of the deadline, our programmer was ill, and had to pop off to hospital to get himself checked. We lost about three hours, and made the decision to give ourselves three hours to work on it, post deadline. We timed it exactly, and we feel that it's both within the spirit of the LudumDare, and also not that important, as there are no ratings this time. Judge us as you wish.

Downloads and Links


Jonpul says ...
Aug 30, 2016 @ 9:54pm

Has promise. Still let my dead corpse jump around for awhile after i was dead. Nice art style.

CodeChomper says ...
Aug 31, 2016 @ 2:23am

I really like the art work and sound. I could not get to the end without dying but my dead corpse made it to the escape pod and beat the game.

Damdoshi says ...
Aug 31, 2016 @ 3:37pm

Graphics are nice. It is pretty. The music is cool too. The shot sound effect is a little cheesy in comparison.
The mechanics appeirs a little to slow for me. It seems the character is still in space.

ZYXer says ...
Sep 10, 2016 @ 4:20pm

First of all, great intro and outro animations, they create an awesome setting for the game. Well done!

The game itself was a bit short and simple, and not too challenging. However, once you die things get fun, first I loved that you still can move and shoot once you are dead, not enough games allow you to do that ;)

Then, once I respawned I suddenly had a minus countdown (or rather "countup"), all the enemies I had previously killed were still dead and the "ancient technology" from the previous run was still there.

I also like that if you jump in the right moment you can jump on bullets in mid-air, I once made it off the top af the screen. The collision detection in general are a bit weird, once I was walking around in the bottom GUI.

I assume these are all bugs that you weren't able to get to due to your programmer's sickness, but actually they make the game quite entertaining. It turns it a bit into a glitch game, which is funny. :D

Graphics are really well done, together with the good music they give a nice atmosphere!

SamuelSousa says ...
Sep 12, 2016 @ 3:47pm

Interesting art stlye. The font used works pretty well. The music does give that needed adrenaline to push you too go fast which is good.

I was only able to make it to the end because enemies don't respawn on consequent plays. I noticed there are a lot of bugs, but these didn't bother me all ... had my character running over the bottom HUD :)

Short but sweet

csanyk says ...
Sep 16, 2016 @ 12:58am

I feel deceived. This is not that poorly made. OK, so sometimes when your dead the game doesn't realize it for a while, at least the story mode parts are reasonably well done. The action is pretty basic, and not very challenging, but it's not the worst thing I've played this jam.

Sep 17, 2016 @ 5:41pm

I like that the tempo seems to match the short music track, and even though I could make it through just by running (and dropping dead), it still was fun.

joe40001 says ...
Sep 18, 2016 @ 10:13am

Interesting game, the art and music was quite good (the opening art in particular was nice). The gameplay wasn't anything too new or innovative. Fun take on the theme though, the game itself had several bugs and it seemed like the bad guys were too good a shot such that fighting them seemed like a waste and just running through was your best bet. Shows promise but needs bug fixes and stuff.

Score: (because I like scores)
Overall 2/5
Innovation 1/5
Fun 2/5
Theme 4/5
Graphics 3/5
Audio 2/5
Humor 3/5
Mood 2/5

amras0000 says ...
Sep 18, 2016 @ 9:55pm

Short and sweet. The game didn't last long enough to make me notice any issues in the mechanics. The intro "dropping" sound is a bit high pitched and unpleasant, but that's a very slight nitpick.

The graphics work stunningly well. Everything feels coherent, with a nice set of colors. The music is paced just right and works great with the atmosphere.

I don't know if the "drop dead and let your corpse escape" was intentional or a bug, but I am glad you kept it in! It made for a great, silly experience. I only played through the game once, and finished as a corpse, so I didn't try out the shooting that people are talking about. But just getting blasted over buildings by enemies and rushing panicked over cars and ruins was great fun.

Thanks for the experience.

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