Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Reinvent the Wheel

by Linus123xbb - Competition Entry


A game where the objective is to reinvent the wheel!

Use your mouse to steer the cart and draw the wheels. Pressing "reinvent the wheel" restarts the game, and "submit" will enter your highscore to the leaderboard.

This game was created with the experimental linux port of the unity editor. It crashed every now and then but overall it was stable enough to create a game. If I had more time, I would add a feature displaying your current position in the leaderboard. Please consider downloading the native build for your platform for a better experience.


Resources used:
- Infinite terrain generation -
- Autotracker -
- Tileable image generator -
- Delauny Triangulation -
- Quickhull algorithm -
- How to extrude flat 2D mesh -
- Endless terrain -

Tools used:
- Unity3d
- Mobile camera
- ImageMagick
- Audacity

Downloads and Links


peterthehe says ...
Aug 29, 2016 @ 2:00pm

I want able to make a perfect wheel, then again that may be the point of the game :P The physics was very amusing. I'm just wondering where my submissions go after I finish the game...

JK5000 says ...
Aug 29, 2016 @ 7:15pm

A super fun game. The idea is amazing and the music is great. Okay graphics could have been better, but who care about that. well done.

hawkinslance says ...
Aug 30, 2016 @ 1:13am

This was really fun but it got boring after just going and going and going endlessly... Great game, though. The box looks really nice too.

Elit3dGaming says ...
Aug 30, 2016 @ 1:24am

Very innovative game, I haven't seen this done before where you design each wheel. I love the physics and the sounds, had me chuckling. Can get boring due to repetitiveness.

ratly says ...
Aug 30, 2016 @ 3:43am

This was really innovative and perfect for the theme. It was fun to try to make the perfect wheels, although it did get old when I finally got a good steerable set of wheels. Being able to see all the names and add your own is a really neat touch. Also, I loved the humor and sound effects.

KingSlizzard says ...
Aug 30, 2016 @ 10:25pm

this has been the most fun game I've played so far. The demon souls drop tag messages are so funny. you should make this even get even crazier procedurally when you get further. I could see it becoming a spectacle in the streaming community like spelunky was. thanks for making this!

Will Edwards says ...
Aug 31, 2016 @ 7:24am

A leaderboard drawn down one side so you can see how many people you have yet to pass would be great!

Linus123xbb says ...
Aug 31, 2016 @ 3:51pm

@WillEdwards thanks for the tip, unfortunately I ran out of time so I wasn't able do that

Aug 31, 2016 @ 4:34pm

Really neat concept! I included it in my compilation video series of Ludum Dare 36 games, if you’d like to take a look :)

Alphish says ...
Aug 31, 2016 @ 6:32pm

Loving the concept here! It's quite hilarious when you first sloppily draw your wheels then get your magnificent vehicle running.

What I'd have liked is having controls refined somehow (sometimes, mouse was getting out of the game window, and on fullscreen it was just too laggy). Also, more variety (the terrain with its twists and turns should be definitely randomly generated, and maybe involve some bumps along a way to mess with the vehicle even more) and the leaderboards as @Will Edwards described.

Aside from that, excellent job. I liked the audio here (especially the sound effects when crossing another player's record) as well. ^^

juaxix says ...
Sep 2, 2016 @ 7:27pm

This is a really procedural game, not like that one with the planets from hello games LOL xD
i had a lot of fun with this one!

Geckoo1337 says ...
Sep 3, 2016 @ 6:09pm

Lol. Funny game. It could be improved with other features ++

tedajax says ...
Sep 3, 2016 @ 11:36pm

The shape of my wheels didn't seem to do much or maybe I'm just good at inadvertently drawing good wheels :)

The leaderboard is a nice touch, had fun.

Eggplant says ...
Sep 5, 2016 @ 6:03pm

This is awesome! A simple concept that works very well. I played it for a long time. I like the use of the theme.

GFM says ...
Sep 6, 2016 @ 12:37am

Interesting and funny game. :)
Thanks to it, I learned that triangles can make pretty good wheel. (I had to try that... XD)

The web build is quite difficult to play, since it doesn't lock the mouse to the game, and the mouse eventually moves outside the screen... Other than that, I liked the game! :)

Headmade says ...
Sep 6, 2016 @ 4:39am

I love the idea! It's also well enough implemented but it is a shame that the game abstracts the wheels I draw so much. I drew a star shape, the game makes a circular shape out of it :(

I misused the highscore submit to promote my game :P I hope you don't mind. It would be a great motivation to keep playing if I knew if there were any more highscores ahead of me. Show me something like "only XX more meters to beat 'highscore name'"

bitdecaygames says ...
Sep 6, 2016 @ 6:19am

Well now... I played that for longer than I thought I was going to. Gameplay is simple, but being able to build your own cart and fight for high scores gives it a surprising amount of replay value.

I played with different wheel sizes/combinations and was surprised how much they actually affect how the kart moves. Nice work!

SnakeXan says ...
Sep 6, 2016 @ 8:57am

Marvellous game and yet so simple! Played it a few times more than I anticipated. Very neatly done and perfectly in theme!

MrMordem says ...
Sep 7, 2016 @ 12:29pm

Simple game but i dig the concept, it's really fun that you have to draw your own wheels before going down the track.

mouse steering felt ok but not perfect, but then again i suppose it's better in fullscreen,the sound effects made me laugh and i had great fun testing the game out.

Well done :)

Tegu says ...
Sep 9, 2016 @ 8:23am

Pretty unique idea!

There should be a restart button though, as sometimes I made so bad wheels that I just stopped. Had to restart the whole game. Loading a new chunk of terrain made the game lag badly each time for me, which also made the physics glitch. The cart just turned around and I could do nothing to save the situation.

With the lagging, I found that making a bit slower cart was a better idea than making a quick one since the glitching doesn't affect so much on lower speeds. At that point only patience matters, as the game gets quite boring..

This is minor, but there could also be an indicator about which wheel is being done currently. I know that you could just memorize the order, but still. At first, I was also confused that I had to draw multiple circles although no text changed in the screen. I though the wheel wasn't registered or something. But those are for post-compo version if anything.

I really liked that the results of other people are directly visible in the track. There were a few "x got bored here" messages. :D Also, I passed the "you shall not pass!", is this bad? In the end, I went for minutes without encountering any score until the mouse steering glitched somehow and I couldn't steer as usual -> it all falls down..

The concept of drawing your wheels is nice, though, so it could be developed further.

SamuelSousa says ...
Sep 16, 2016 @ 4:50pm

Sophisticated. Simple and fun.

Draw a circle to start was a nice idea.
Creating different wheels that really affected the driving was also a nice touch.

The leaderboards Idea just kept me going since everyone gets to submit a score and can write whatever they want there's a never knowing what you'll next effect.

Good job!

g_o says ...
Sep 23, 2016 @ 9:55am

haha cute!
Uhhh yeah I'm best!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]