Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

SETBACK

by Acrimiens - Jam Entry

Time is the most ancestral technology. It predates the Big Bang.

It is a very powerful weapon; use it well and you will survive.

You can control time with the MOUSE. Move it to accelerate time, and stop it to keep the time from advancing.

Your goal is to take the missiles to the blocks to destroy them in order to forward time.

Pick up power up stars to eliminate all.

If you want more fun then... "SPACE" spawn infinite arrows :)

Font (not loading)
Sounds Effects (not added yet)

#LDJAM #GamebossJAM

Tools:
GDevelop
Photoshop

Credits:
Code: @st0lkker
Design: @Acrimiens

Downloads and Links


Comments

kokiriandco says ...
Aug 30, 2016 @ 2:26pm

Love the graphics!
Nice game and very interesting the idea of time as an ancient technology.

cubotrox_toni says ...
Aug 30, 2016 @ 7:46pm

Oh yeah! I love the minimal visual style. The game looks simple, but it has big potential. Maybe gamepad control will improve the feeling, not sure. Congrats

Gordun says ...
Aug 31, 2016 @ 9:49am

But if the big bang was the start of the universe it sure was when time started... Game should have been of the big bang not prior to itself or at least of the void.
Great addictive game anyway.

ccglp says ...
Aug 31, 2016 @ 9:16pm

71, Is brutal and minimalistic. Like the games of master Terry Cavanagh. And this is the best I can say to someone's game :D

mvasko2 says ...
Sep 1, 2016 @ 7:03pm

Simple, minimalistic and quite fun.

I have to do a little nitpicking though. This was probably intentional (correct me if I'm wrong), but I don't think the speed of time corresponds to the movement of my mouse as sensitively as it should I have to move my mouse really quickly to speed it up, and stopping also feels a bit delayed.

I don't know, maybe I'm imagining things.

Anyway, very nice little game :)

Bogden says ...
Sep 1, 2016 @ 7:37pm

Awesome game idea. Digging the art style, and the core mechanic is super on point.

Totally agree with @mvasko2 though, in that I don't think the speed-up mechanics quite match what you would expect, in the way that SUPERHOT progresses time. If I move my mouse 500 pixels, it should probably go through more time than if I move it 300 pixels. Kind of felt like there was a pretty low max speed, and you could sort of cheat by moving faster than time.

This mechanic could go really well in a number of other game types too. Well done on the design.

PlonkyDonkey says ...
Sep 1, 2016 @ 7:42pm

wow what fun, great work I really enjoyed this

Kizler says ...
Sep 1, 2016 @ 8:25pm

Wow. That was pretty cool. Every now and then I got the music playing on top of itself, not sure if it was just me or it happens to other people. When that happens I would just refresh and start over again. Loving the music as well.

My highest score was 36.

tmpxyz says ...
Sep 2, 2016 @ 4:52am

Interesting mini bullet-hell game.

One shot death is a little harsh, maybe 3 lives? :)

PnDAA says ...
Sep 2, 2016 @ 5:32am

Simple but really fun game. Great graphics, and I think I'm in love with the music.

Some patern are really well made. The time mechanics is may be too much in here, I didn't really use it I just moved my mouse arround to make the game faster.

Good job, thanks for the fun.

vicious_br says ...
Sep 2, 2016 @ 1:36pm

Interesting game, with application of colors can be more interesting. The acceleration of music is a strong point.

txotxopue says ...
Sep 2, 2016 @ 9:18pm

Brutally simple and funny.

Casevse says ...
Sep 4, 2016 @ 10:44am

Simple and addictive. Loved the music. Good work!

InfiniteGames says ...
Sep 10, 2016 @ 10:15am

Nice work and nice music!! Is a good idea! I would love to see more!! :D

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]