Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Tribal Termination

by Hero7785 - Competition Entry

Play as a tribes man who hunts in the day and protects their tribe at night.

WSAD moves
Space Shoots

Downloads and Links


Aug 28, 2016 @ 8:36pm

Nice. Reminds me of hunting in "Oregon Trail" combined with a rougelike!

Aug 31, 2016 @ 2:21pm

Nice and simple concept which works! I only got past the first day though, I found it a little too difficult.

kyyninen says ...
Aug 31, 2016 @ 5:25pm

This was pretty hardcore. Had almost Track'n'Field-feel to it, more you mashed your buttons the faster the guy moved. Deer's running on adjacent row doing damage to you and the homing nighttime enemies felt pretty unfair...

tonynogo says ...
Sep 3, 2016 @ 4:44am

This game is very hard. You did a nice work! I survived 2 rounds... Congratulations!

Chris0903 says ...
Sep 3, 2016 @ 9:45am

nice concept.One thing i didn't like was that the font was almost unreadable

AlexanderMerk says ...
Sep 3, 2016 @ 11:08am

Prety hardcore for beginers, this is sure. I think it can be musical game too.

hermetic says ...
Sep 3, 2016 @ 7:16pm

It's a complete game. Reminds me of old Atari games. A little difficult and unfair hitboxes for a game that you can only get touched 3 times in.
Good job.

Ping78 says ...
Sep 4, 2016 @ 12:28am

Nice concept.

DaanVanYperen says ...
Sep 4, 2016 @ 10:51am

Think I got injured IRL trying to escape from the following creatures! I really liked the retro feel, reminds me of Frogger for some reason.

komilll says ...
Sep 6, 2016 @ 9:32am

It's retro feeling of arcade games but I have issue with input in this game. I don't like the idea that you're shooting in the direction that you've last moved in. I think that player should always shoot on the left because that's where enemy spawns. When I was moving up and down, I have to always move one tile to the left to shoot in correct direction. It's a bit annoying and I don't really know if it's bug or you wanted this kind of controls. However ascetic graphics and 8-bit sfx with arcade gameplay were enough for me to have some fun. Good job.

SamuelSousa says ...
Sep 6, 2016 @ 5:27pm

Tottally Ancient! :)

I felt like playing atari or something like that.
The game is unforgiving which suits old games.
Sound fits the theme, and art too.
Even if I sprites don't look familiar.

Hitboxes a clear issue though. And shooting in the last direction you moved felt strange... I only survived one day ... didn't see anything see past that ...

Loosing all upgrades (today) just feels so unbearable.

Sep 11, 2016 @ 7:04pm

Nice and simple, but lots of fun. The graphics and sound effects are fitting, although a few more sounds might have improved it a small amount.

I didn't really understand what any of the upgrades where supposed to do - some explanation would be a good addition.

The rounds with the red guys where really hard when they moved quickly - I think that that's kind of unfair, as it is possible depending on their spawn rates to be completely screwed - although maybe that's the point? ;)

Overall, it's a nice retro game and the difficulty is mostly fitting.

Sep 13, 2016 @ 10:40pm

Simple, but well made game! I included it in my compilation video series of Ludum Dare 36, if you’d like to take a look :)

Geckoo1337 says ...
Sep 14, 2016 @ 5:15am

Cool game with a fun gameplay. With more time, I guess that you could do something really interesting ++

HuvaaKoodia says ...
Sep 14, 2016 @ 6:42pm

The audiovisuals are rudimentary on purpose, I would hope, but the same excuse doesn't apply to the the movement controls. If the enemies can move smoothly, so should the player, taken that they represent the same type of entity, a tribal man.

The upgrade loop had the impossible task of keeping me playing after the second round. You'd needed to come up with some proper ingenious abilities to overcome the crude controls.

It is an old idea, but upgrades which improve the visuals and gameplay features, in a 4th wall breaking manner, are a possibility. Imagine buying a "smooth movement" upgrade; now, that would have made me give a few more goes.

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