Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Adventure aboard the Narwhal

by MaxguN - Jam Entry

You're aboard of the Narwhal, a fairly-sized submarine. Your mission is to sail the seas to retrieve pieces of long forgotten items of ancient technology by solving riddles.

Controls :
- WASD or arrows to move
- I to open inventory
- Left Shift to go underwater
- Space to interact with sea marks
- Left click and Right click to navigate through the dialogs

- 7 parts to collect
- For the item assembly, red points on the parts go into the holes on the frame. There is one specific hole taking 2 parts
- The part grabing in the item assembly is tricky, separate the two items to grab the other one
- Going underwater doesn't do anything (yet)
- The global view of the map featuring the potential beacon spawns is available as the last "screenshot"
- Buggy collisions and missing on outer borders
- Level design is quite bad, sorry, I'm bad at this ><

- Sublime Text 2
- Pixi.js
- Tiled
- Pickle
- Gimp
- Brains
- Hands

Code & Assets & Design : MaxguN
Story & Riddles & Portraits : Gwethelyn

Downloads and Links


NinjaNic says ...
Aug 28, 2016 @ 5:01am

Kind of weird, but I don't see how this relates to ancient technology.

MaxguN says ...
Aug 28, 2016 @ 10:09am

Hey, thanks for checking out my entry :). As written in the description, the ancient technology part is in the objective of the game, which is retrieve parts to build an ancient technology item. The item in the jam version should be a sextant.

Aug 28, 2016 @ 11:25am

I found a major bug. I was able to go into the white space...

MaxguN says ...
Aug 28, 2016 @ 11:58am

@phantomunboxing Thanks for checking the game, and for the reminder ><. Haven't handled the out of borders collisions yet. Will do soon.

Ieyfo says ...
Aug 28, 2016 @ 4:58pm

Love the idea you had going just was poorly executed and the screen was smal :3

MaxguN says ...
Aug 28, 2016 @ 5:37pm

@Ieyfo Thanks for passing by and checking the current version of the game. Just to let you know, it's still a work in progress. I'll continue developing it until Monday night. There are still lots of bugs and features missing. As for the screen size, I'm planning on adding a fullscreen feature but I haven't spent time on it yet. ;)

Eggplant says ...
Aug 28, 2016 @ 6:10pm

Interesting submission. A good start, being a work in progress. I look forward to seeing the final product. :)

MaxguN says ...
Aug 28, 2016 @ 10:12pm

@Eggplant Thanks :). Happy with what I've done so far, but I'm afraid I might not have time to add interesting features tomorrow. I already need to flesh out the content (assets and LD, and I'm really bad at both ><) and add some menus. So I'll see and do for the best ^^'

Green_Cafe says ...
Aug 28, 2016 @ 11:35pm

Obviously, a work in progress (as is almost every other submission) but is interesting none the less. I like the story behind the game but I think you may have spent too much time on that compared to features and unintentional issues.

MaxguN says ...
Aug 30, 2016 @ 12:31pm

@Green_Cafe Thanks for the feedback. I have not personally worked on the story so the time spent on it didn't impact the development ;)

Pickens Inc. says ...
Sep 2, 2016 @ 1:09pm

An interesting concept and nice narrative experience, but I think some more tiles and sound would have added to it, and perhaps making the beacons disappear when you've opened them.

Aaranos says ...
Sep 2, 2016 @ 9:27pm

I like the riddles and actually found a few difficult. The beacons should have some way of locating them other than roaming around at random, as it gets a bit tedious. Adding the last part to the puzzle is also confusing as there appeared to be no open spots and only got it after a lot of guesses. Sound is definitely needed for this kind of game.

Danae123 says ...
Sep 3, 2016 @ 8:21pm

The riddles were fun, sailing was easy but a little monotonous. Music would have helped as well as a bit of landscape. LOVED the character profiles.

Sep 8, 2016 @ 4:45pm

Very interesting story! I included it in my compilation video series of Ludum Dare 36, if you’d like to take a look :)

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]