Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Emily Morrison's Garden

by Ludipe - Jam Entry

"Emily Morrison's Garden" is a game about growing plants in an alien-like planet while seasons pass. The center of the disc works like a sundial, announcing the beginning of each new day and when the different plants bloom or die.

This planet is dying and you share its fate, how long will you endure?

---

Quick note from the devs.:

"Emily Morrison's Garden" is supposed to be a hard game, requiring you to plan the best strategy while running from one point to the other to complete your tasks in time. It may take two-three plays to fully understand all the mechanics, use the "help interface"! (pressing H while in-game)

---

Instructions.:

Best played on fullscreen. Highly recommended to download the desktop versions(web version might take a while to load sounds and music) and press "H" while playing your first game (that will trigger the help interface).

Move around with the arrow keys, plant seeds with "X" and switch your selected plant with "Z".

The planet is dying slowly and everytime you plant a new seed it regenerates. Plants bloom and die on a given season, collect fruits once they have bloomed to get more seeds.

Pay attention to the interface, as it'll let you know when each plant will bloom or die.

---

Credits.:

@celer_gut - music and sound design
@Ludipe - design and code
@ruben_oluwa - art and animation

Downloads and Links


Comments

BossHunters says ...
Aug 29, 2016 @ 10:03pm

Pretty impressive. Absolutely great art and gameplay experience. One thing I missed: sounds.

ratly says ...
Aug 29, 2016 @ 10:15pm

Neat gameplay idea! It took me a few plays to understand what to do, and even then I can't survive much more than 100 days, but maybe I still need to get the hang of it. The overall design is really beautiful.

JD557 says ...
Aug 29, 2016 @ 10:27pm

Neat game.

Like ratly, it took me some tries to understand the gameplay I only survived up until day 122, but it's a really challenging and fun game.

studdert249 says ...
Aug 29, 2016 @ 11:07pm

Art style is fantastic and the sundial to track the progress of the season is a great touch. Balancing the cultivation of seeds with the planting of them for continued survival makes for fun gameplay especially as your seed count base gets higher and that little bar just keeps ticking down.

TheTeaGuns says ...
Aug 30, 2016 @ 2:07am

Visually this is hands down my favorite of all the entries I've look at so far. It took my a while to get a hang of the gameplay, but once I did I had a lot of fun with it!

randomhuman says ...
Aug 30, 2016 @ 1:26pm

Great idea and art style, but even after 3 plays I still haven't gotten the hang of it!

Allthebees says ...
Aug 30, 2016 @ 3:04pm

This is beautiful, the ambient sound is great too! Even with the instructions I struggled to figure out what to do

AnaGF says ...
Aug 31, 2016 @ 6:28pm

Wow... At first it is hard to understand, but it is the only flaw I see, because after a few plays you get it and it becames pretty addictive, the gameplay is really original. Also, I love the idea of the sundial, it is a really nice take on the jam's theme. And the pixel art is stunning, along with the sound it makes a great atmosphere.

Risin' Goat says ...
Sep 1, 2016 @ 10:58am

Really nice concept. It gets better the more you play. Also, the visuals and music create a perfect background for it.

Ludipe says ...
Sep 1, 2016 @ 4:33pm

Thanks to everyone for playing! :-)

I wrote a short post-mortem in case anybody is interested

http://ludumdare.com/compo/2016/09/01/emily-morrisons-garden-post-mortem/

Sep 1, 2016 @ 4:39pm

Astonishing visuals and high level of polish. You made a good work, guys! The gameplay is pretty complicated, but once you have time to implement more steep difficulty curve, it will be just great.

Hjalte500 says ...
Sep 1, 2016 @ 5:23pm

The game felt very polished and the artstyle was on point. It was pretty hard to get into it though and I still dont entirely feel like I know how to play it..

Sep 1, 2016 @ 5:37pm

Really challenging, unique, fun game! I included it in my compilation video series of Ludum Dare 36 games, if you’d like to take a look :) https://youtu.be/PNJkv1swd3I

cushycode says ...
Sep 1, 2016 @ 5:48pm

This game is incredibly beautiful and polishing.
I like it's unique art-style and quality implementation.
The background music is charming.
Overall, it's one of the best games I've played this LD.
Perfect done, guys!

PlonkyDonkey says ...
Sep 1, 2016 @ 7:45pm

this is amazing, well done. Hopefully this will be developed further :D

BubsyPoochies says ...
Sep 2, 2016 @ 11:21am

Great entry, lovely atmosphere and very interesting concept. Had a hard time getting to understand it at first, but greatly enjoyed it. The music is mesmerizing!

vicious_br says ...
Sep 2, 2016 @ 1:51pm

One of the great entries here. Excellent graphics, great music, good game design ... but really hard. It does not matter, everything else is to concentrate and want to play more. Please play my game http://goo.gl/DY8rKG

Sabina Lis says ...
Sep 2, 2016 @ 8:46pm

Great game and idea! I had fun with it, it takes a while to understand how to play. A couple of times the game paralized and i had to close and open again.Congratulations to the hole team, everything looks, sounds and runs awesome.

Ludipe says ...
Sep 2, 2016 @ 9:35pm

@Sabina Lis : Sorry to hear about that! Glad you enjoyed it anyways, I think it's because of the web version, I must have missed something important in the code :-S

Casevse says ...
Sep 4, 2016 @ 10:21am

This is original and with good gameplay mechanics. Loved the atmosphere, that pixel art and music fits very well. Good work!

sP0CkEr2 says ...
Sep 6, 2016 @ 4:14am

Very interesting game. Loved the artwork and the idea. Adding to my play again list.

HuvaaKoodia says ...
Sep 11, 2016 @ 3:22pm

The plant growing and seasons changing are well implemented. The visuals are also top notch. To the bad news then.

At the moment it is pretty much impossible to survive for more than 180 days. The culprit? The planet only regenerates when seeds are planted and the regeneration amount is minuscule. Even with 20+ seeds, constantly planting new trees, I couldn't keep up with the rate of deterioration!

Here are a few suggestions:
- Increase the amount of regeneration per plant (tricky, as too much regeneration makes the challenge trivial)
- Decrease the deterioration rate of the planet (similar balance problems here, also makes the playtime longer)
- Base the well being of the planet on something else than just planting, for instance, planting and blooming, the total number of trees alive at the moment, the total lifetime of the trees, etc.

Simply put, the challenge should come from deciding on which seeds to plant at any given time, not from inevitable attrition. One potential mechanic is randomizing the available seeds every 5-10 seasons or so. The seeds would still have to make sense though.

Talking of making sense, how on earth do you use Anemone Capensis? It takes ages to grow, but cannot be planted before the blooming season or it'll just die!

Apart from these problems, good job!

novotmike says ...
Sep 11, 2016 @ 8:39pm

It took me a while to figure out how to play. It is a bit hard, but I read the dev note.
The game itself looks and feel amaizing. Mechanics are very cool. When I have more free time I will definetely play this game again.
Great job!

charlesbaby says ...
Sep 19, 2016 @ 2:21pm

Very pretty. Cool music. Played through 5 times and still don't understand the whole seed/season mechanic, though :/ Would suggest doing a level system or at dry run as a tutorial so we slower folk can learn the game.

Oct 28, 2016 @ 4:39pm

I also included your game in an article of my favorites as well as awarded a trophy to your profile! :) http://fireside.gamejolt.com/post/jam-favorites-ludum-dare-36-eyjmnpkp

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]