Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Retrofuture Archaeology

by dylanwolf - Competition Entry

Use the parts provided to activate the indicated devices.

Tools: Unity, GIMP, BFXR, Manaspace font from codeman38 (

Downloads and Links


steph88 says ...
Aug 30, 2016 @ 7:51am

Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)

Levi D. Smith says ...
Sep 1, 2016 @ 4:50am

Nice puzzle game! I liked trying to figure out what the components do. I finished level 8 (Open the Way) and it stopped, so I'm assuming that was the end of the game.

peejaygee says ...
Sep 1, 2016 @ 2:33pm

Decent little puzzle game, although, unlike Levi, I got stuck at level 8, I didn't manage to get the post to drop, but that was it. I do think though, the mechnacis for the 'extra' step if you have it in the wrong place could be different. Now, it's click the piece, position, if wrong, click the x, click the piece. Maybe just 'right click' on the piece? also, when you click on the piece to choose it, if you mistakenly click the floor (which moves on a drag motion) it takes the previous click away from the object you were wanting. Nice effort and I enjoy it.

dylanwolf says ...
Sep 1, 2016 @ 4:26pm

Thanks for the input.

Level 8 is the last level.

I didn't think about right-click. I'll probably add that for any future PC builds I do.

I was aware of the selection/drag confusion, but I haven't worked out a fix. I think it boils down to the fact that the selection and panning code are completely separate, so panning still happens if you click a tile.

recursor says ...
Sep 1, 2016 @ 5:52pm

I saw your progress updates on Twitter during the compo and was intrigued by both the artwork and the fact that it is a puzzle game. I was happy to get to check it out. I found myself really wanting keyboard shortcuts for all the pieces but especially for deleting objects (maybe left-click for deleting objects would be good). It's quite fun and I could see myself playing/making more levels for this. Nice job.

g12345 says ...
Sep 10, 2016 @ 7:45pm

Oh... That was a short puzzle game...

I got through level 8 in 10 minutes (mostly because of the lots of clicking to move and test things.)

Looks nice. Was fun.

A bit short, not very challenging (not for me), but, still very competently done in 48 hours!

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