Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Spear the sun

by lightsoda - Competition Entry

My original idea was a castle of sorts that you had to breach with catapults and such. Not a cheap Angry Birds knock-off. Oh well, it is what it is.

Controls: Click and move mouse, release to shoot.

Goal: Get the "sungod" figure out of place.

Known issues: win condition can possibly be finicky in a few rare instances. I have managed to play through the game often enough that I found it not that big of an issue

Downloads and Links


btwj_ says ...
Aug 28, 2016 @ 3:17pm

Maybe not the most original mechanic (haha) but those graphics are really great. And the music too. Maybe add some constraints for a greater challenge? Fun to play and good execution of the concept :)

MaTeX-7seven says ...
Aug 29, 2016 @ 4:56pm

Great Music ! the gameplay worked solidly and the graphics look pretty good ^^ gj

tenpn says ...
Aug 29, 2016 @ 5:00pm

Lovely polished UI, and it had a sense of humour that made it fun to play!

lekiy says ...
Aug 29, 2016 @ 5:34pm

Looks really good! The music is nice, it feels at though it needs something to limit the player like a limited number of tries.

Marta Viader says ...
Aug 29, 2016 @ 5:51pm

Love the music and the graphics!

Aug 29, 2016 @ 8:19pm

Cool music and graphics! The physics worked and after I figured out I had to draw in the opposite direction to fire it all went nice.

Sadly I figured out that I could always finish the levels at the end if I spammed the arrows quickly enough making the sun crash in the expanding movement. Speed went better than precision.

Cool game, fun to learn and was fun to finish (even if it'd be cool with a few more levels)! :)

Neonable says ...
Aug 30, 2016 @ 6:55am

Excellent game!
I have played similar games in the past and I must say that this one has exceeded my expectations. The execution is solid and the mechanic feels good. The visual style is fantastic as well. Overall, this is a well-rounded and well-balanced entry that is very enjoyable. I am looking forward to play the sequel!

randomhuman says ...
Sep 1, 2016 @ 9:52pm

Looks and sounds great, but it seems to be impossible to lose. A lot of the levels there's no challenge to at all. I can imagine it working quite well if there was a limited number of arrows, and maybe if you had to hit different things in sequence to win or something.

HuvaaKoodia says ...
Sep 5, 2016 @ 8:28am

I'm just going to be regurgitating what other people have already said. In essence, due to lacking constraints there is little challenge: only spam, spam, spam...

Also if you intend to continue the project, the graphics could be scaled up and use thicker lines as, currently, they don't stand out. This is doubly true on mobile devices.

Kirstine says ...
Sep 5, 2016 @ 6:34pm

Fun and cute game! Nice use of colors :)

Rudenko says ...
Sep 7, 2016 @ 11:29am

Nice game! i like it, nice graphics and sound.

komilll says ...
Sep 8, 2016 @ 5:45pm

The concept isn't really innovative because it's another clone of Angry Birds and I think it's kinda bad. First of, the arrow physics was bad because it wasn't rotating and almost always was staying horizontal. Also level design wasn't interesting because there wasn't many option. You could only use brute force and spamming arrows on wall to finish level. Also unlimited arrows is boring mechanic because there is no challange in game at all.

Steel Lynx says ...
Sep 8, 2016 @ 6:10pm

This is a really nice game. As mentioned above the levels are easy to clear by simply sending lots of arrows in the general direction. However! This is a game jam entry so balancing out the levels etc is difficult to get done in such a short time :)
I hope you keep working on this as it's a nice take on this type of game.

ajayajayaj says ...
Sep 9, 2016 @ 1:45pm

Awesome animations, some arrows o so fast they go through the blocks and the game seems really small, but other than that it is a really cool game!

Sep 9, 2016 @ 4:09pm

Nice game! The graphics are very nice and have a nice coherent style.
It was a bit unclear at first how to shoot the arrows, but once I understood, I had fun playing with the unlimited amount of arrows. I liked that the used arrows stayed during the levels. The levels were indeed a bit too easy because of this unlimited amount of arrows though. ;)
Oh, and I like the subtle background image of the web page. :)
Great work!

Sep 12, 2016 @ 7:42pm

If yo release the game to Android/IOS with more levels, I will probably download it. It is simple but fun. The graphics are nice. The physics are great. Great job

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