Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Egyptian Dare

by tenpn - Jam Entry

Join Professor Ludum as they work in the Egyptian desert to uncover the mysteries of the ancient sport of Dare.

How do you play Dare? What does it mean to win? What did it mean to the people of Egypt?

All this and more will be answered, when you play EGYPTIAN DARE.

This is a two-player game, but can be played solo.

(if you stumble across any secrets, please don't post any spoilers!)


Player 1 uses W and S to aim, and Left Shift or Space to fire.
Player 2 uses the up/down arrow keys to aim, and M to fire.
If there is no Player 2, hit T for a simple Ai to play against.


- balancing changes, UI polish and bugfixing
- P1 can fire with spacebar, if you suffer from sticky shift keys

Downloads and Links


tomer_cool says ...
Aug 29, 2016 @ 12:21pm

I love this game it's nice and simple. This is the first LD36 game not only for single player that I saw, The AI is nice.

DifferentName says ...
Aug 29, 2016 @ 4:29pm

Really clever idea changing the rules as you go. I wondered how someone might use the theme of ancient technology to really guide the gameplay, and you did it well by having someone attempting to interpret the rules of some bizarre ancient game.

peterthehe says ...
Aug 29, 2016 @ 4:37pm

A brilliantly executed game. Though the mechanics were insanely simple, the changing of rules kept things interesting with just the right amount of humour. Jolly good job!

biscuitdough says ...
Aug 29, 2016 @ 4:40pm

Wow, surprised how long it went on haha, great entry!

franklyn says ...
Aug 29, 2016 @ 4:54pm

Very nice, simple mechanics but what makes this game great is the narrative.
Great job!

xgeovanni says ...
Aug 29, 2016 @ 5:07pm

I was on 9 points per ball at the end, so the final challenge was ridiculously easy. Nevertheless, the game is fun. Nice physics for such a short time.

qookiezzz says ...
Aug 29, 2016 @ 5:13pm

Cool game. But a bit too short.

pressxtoskip says ...
Aug 29, 2016 @ 5:19pm

Loved this! The narrative makes the game.

abhimonk says ...
Aug 29, 2016 @ 5:24pm

I really liked it. The changing mechanics was a nice touch, but I really liked the narrator and the dialogue. The researcher narrator was pretty funny. I also liked the screen shake and sounds when the god spoke. It made the god feel very powerful. Great game!

Garfeild says ...
Aug 29, 2016 @ 5:25pm

Interesting "sports" game =) Like the idea, but controls are not comfortable to play.

CMLSC says ...
Aug 29, 2016 @ 5:31pm

I found the changing gameplay fun. The part where the balls go up is funny, but eventually I got bored of the game. ._.
Overall though, the game was fairly good.

KLegacy says ...
Aug 29, 2016 @ 6:12pm

Good job making a simple idea so entertaining.

SetTheBet says ...
Aug 29, 2016 @ 6:31pm

Yes, having a physics engine and playing with it is fun. You did well adding some dialogue into it (even if the ancient tech thing felt very forced).

ninja00283 says ...
Aug 29, 2016 @ 7:04pm

That was great.
if only i had somebody to play with...
well good there is the letter T!

Troy_Neubauer says ...
Aug 29, 2016 @ 8:16pm

Great game! I had a lot of fun playing this. Very clever idea!

Ghen says ...
Aug 29, 2016 @ 9:01pm

very unique!, i love how the game rules change while we playing, and with addition of goofy narative and writing, this game just cheers me up

the control is easy and responsive enough

very cool and unique entry for sure! :D

edgeofcode says ...
Aug 30, 2016 @ 1:55am

The addition of the dialogue makes this game.. it's pretty fun - I like how unexpectedly bouncy the balls are! The only part I wasn't so keen on was the multiple different font sizes.

lonesurvivor says ...
Aug 30, 2016 @ 9:04am

Nice and fun game! Who doesn't like to shoot bouncy balls. Good job!

Aug 30, 2016 @ 4:16pm

At first impressions, this looked rather simplistic, but once I started playing, it was a blast! The researcher constantly swapping the rules was both a really clever idea and a great source of humour!

Aug 31, 2016 @ 9:38pm

Waw, this game has almost everything it needs, a great idea, good mechanics, interesting mini story and well implemented physics. It's polished and really deserve further working. It kind of reminds me of Zuma game, but more fun oriented than that one. Good job :) !

xesenix says ...
Sep 7, 2016 @ 12:40am

That was hilarious best humor in all ludumdare so far. That reminds me portal narrative. Only bad thing is that all that shooting feels random even within one rule set i shoot 2 balls and they go totally different ways it feels like it isnt worth try second time becouse you didnt learn anything first time and last few balls were jumping all around the hole maybe lower bounciness of balls is one rule that wasnt discovered on ancient tablets?

lightsoda says ...
Sep 8, 2016 @ 11:56am

Played it solo. ¯\_(ツ)_/¯

Interesting idea, pinball-ish, I feel variable shoot velocity could've made it feel much better though. And maybe some more varied terrain.

SamuelSousa says ...
Sep 16, 2016 @ 6:40pm

That was interesting.

Almost gave up a little before the purple boxes appeared. I thought it was entering some kind of loop.

Changing the mechanics now and then was pretty nice and unpredictable, I could have appreciated a little more challenge through it all. I lost at the end and since the game felt a little long didn't go back.

Nonetheless, I enjoy my stay while it lasted!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]