Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries


by ShadowBrain - Jam Entry

Cavey (Cave-ey) is an actual totally historically accurate VR caveman simulator.
You need tracked controllers that run through SteamVR to play this game.

There's a Non-VR spectator-only version for people without an HTC Vive or Oculus Rift + Touch hardware.

It's less fun but you can watch people play the game.

The entire game is multiplayer and networked completely, there is no single player mode and there is always-on voice chat. You have been warned.


Grip+moving controllers makes you move forward in the direction you look, hold both triggers to "grab the air" which you can use to jump/hop forward/sideways/backwards, and you can climb anything you can reach!

There's no "aim" to this game, you just play being a caveman.

Have fun. :)

Downloads and Links


Wevel says ...
Aug 29, 2016 @ 8:42pm

Absolutely amazing, would love to see more to this, e.g. as a survival game. Only problem is that you can't understand what other people are saying, I know that people sound like cave men but would still be nice to be able to understand them. Also some times gets so lagy that you go to the vive main screen. But otherwise a very good entry especially as its VR

xanderhd says ...
Aug 31, 2016 @ 1:30am

Man oh man, this is a great VR game!. UUUUUHHHHH!

I loved exploring the mechanics, figuring out what to mash together to make stuff (even if there were just 4 or 5 things to smash).

I could easily see this being fleshed out to a full product.

Great work!

hitchh1k3r says ...
Sep 3, 2016 @ 7:04pm

What a fun idea. I enjoyed playing around with the different objects, trying to see what I could put together. It did take me a few restarts to not destroy the starting stick before making an axe though.
It would have been nice to have some coherent goal other than exploring the world and combining things, but with a project this ambitious I'm guessing that would be beyond your scope.
Good work on this, I really enjoyed the experience.

PS. I don't know if it was intentional or not (but it was fun to do), I found that you could grab a tree to climb up it, and once up in the air throw the tree backwards to fling yourself though the air.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]