Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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by DrZanuff - Competition Entry

Edit 02/09/2016 - Added Itch.IO Link


Arrows - Move Pads

Can you discover the secret?

- Two endings
- A hidden Message
- Permadeath

I did this game, in my spare time during the weekend. I really liked the results. Please if you liked the game, say what are your theories about it :P

Downloads and Links


btwj_ says ...
Aug 28, 2016 @ 3:42pm

Very polished game, great graphics and sound/music. Simple mechanic but done well, fun to play :)

BloodJohn says ...
Aug 28, 2016 @ 4:12pm

A fun version of arkanoid. Pleasant sounds and shining graphics. Want to know more of the history in this game.

FisherG says ...
Aug 28, 2016 @ 4:14pm

Neat, interesting idea.

psilon says ...
Aug 28, 2016 @ 5:00pm

Good idea, great sound, and art. For me its too difficult. :)

ReboundGames says ...
Aug 28, 2016 @ 9:14pm

The art and animation is excellent, and the gameplay is fun for a short while but if there's more to it it should maybe come a little faster because I don't think most people will play it for that long. Maybe I'm just lazy though.

tomer_cool says ...
Aug 29, 2016 @ 12:23pm

Very good graphics, nice idea. And overall I love it.

TheMightySice says ...
Aug 29, 2016 @ 1:59pm

Finaly found it! I wanted to play this game since I saw most of your development posts and liked the artstyle since the beginning. The gameplay is pretty fun, but it's just a bit too hard for me. Graphics and sound on point!

RafaCP says ...
Aug 29, 2016 @ 3:19pm

Well done!
Loved the music and art.
The ball x pad interaction could be adjusted, the physics simulation is a little wacky.
Also, there's little sense of progression.
Solid game, tho.

Seizar says ...
Aug 29, 2016 @ 4:25pm

I think the art looks really cool together with the music and sound effects. It got me frustrated at the beginning but it's actually pretty fun

Sakaki says ...
Aug 30, 2016 @ 2:36am

Loved the graphics, the "death" effect is very loud compared to the other sounds (maybe turn down the death effect volume?)

The mechanics are great, I spent 18 coins (?) with a lot of fun. Good game!

Mettra says ...
Aug 30, 2016 @ 6:05am

So, barely could get anywhere trying to do it myself. So, we mapped the arrow keys to two gamepads (one for up/down, the other fro left/right) and it still took us like a dozen and a half tries. It was pretty fun though. Love the animation, the piano was funny in a way. I wish there was a health bar to know my progress.

steph88 says ...
Aug 30, 2016 @ 8:01am

Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)

skorpyo says ...
Aug 30, 2016 @ 9:00am

Nice art job. Game pretty difficult, but cool

DrZanuff says ...
Aug 30, 2016 @ 12:16pm

Wow! Thank you guys for the feedback!

@steph88 Nice man, i will post there! Send me the link of the video.

DrZanuff says ...
Aug 30, 2016 @ 12:29pm

Link at

Sep 1, 2016 @ 1:32pm

Really nice game ! Love the steampunk fell of it and the simple yet catchy sound(though i'll admit it , the first time i died that sound gave me quite a scare :)) )


joemid says ...
Sep 3, 2016 @ 6:21pm

Love the graphics and the gameplay! The sound didn't work for me? Thanks so much!

Deive_Ex says ...
Sep 4, 2016 @ 6:35am

Great graphics! And pretty nice gameplay, quite challenging to move all 4 pads.

saucygames says ...
Sep 4, 2016 @ 8:10am

Fun mini game, can make this into something cool for mobile probably. Also looks nice. Wish the skeleton in the center had some gameplay effect. like triggering him with space bar to affect the physics someway.

axoona says ...
Sep 5, 2016 @ 2:41pm

the music and graphics are great, and the mood is excellent.
But I admit I didn't find the hidden message, nor did I find out how my in-game actions affected the game in any way.. well, a part the sceleton flashing yellow or red on some occasions, each level seemed the same, but I never really guesses why that happened...
I think that maybe a hint on player's progression would be usefull

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