Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Proxima B

by SecondDimension - Jam Entry

This our game Proxima B, a a top-down shooter about discovering an ancient civilisation on a distant planet. There were 3 of us in the team and we created everything over the weekend (I wrote the music and did the gameplay, and the other 2 did art and level design).

The aim is to collect 4 spare parts and bring them back to the broken alien ship.

Controls are all explained in game, with mouse/keyboard support for European keyboards as well as standard UK/US layouts. It works best on Chrome with a 360 pad, and if you get stuck then try interacting with stuff

Thanks for playing and we hope you enjoy it.

Downloads and Links


Aug 30, 2016 @ 2:35am

This game is pretty incredible! The music and the graphics set such an intreguing atmosphere. The gameplay feels very smooth and the combat is pretty satisfying. It's pretty polished too, with the multiple control layouts.

The only problem I would say I had with it, is that the collisions can be a bit finicky at times when using keyboard and mouse. Amazing work.

steph88 says ...
Aug 30, 2016 @ 7:08am

Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.

Aug 30, 2016 @ 10:45am

What a freaking game!
I love the soundtrack!
I love the graphics!
I love the controlls!
I love the game!
great work.

kokiriandco says ...
Aug 30, 2016 @ 3:41pm

Wow. Music is great and works very good ingame, graphics are cool and the gameplay is just great. Congratulations!

Znibben says ...
Aug 30, 2016 @ 6:57pm

Good work! The artwork is really stylish and the music takes it to another level. Very polished.

I like that you need to drop the ship pieces to be able to use the weapon again, resulting in the choice of staying to fight, or just run past enemies.

Kirstine says ...
Aug 31, 2016 @ 6:45am

This game is so great! I love the atmosphere and the artwork! I think you could make something great out of this game :)

Sep 1, 2016 @ 1:04am

Wow great game! I played through the entire game just now. I liked the music and SFX. The graphics were great too. I liked the feel of the gun, but I sometimes I'd get stuck against a wall. The level design was good: there was a good mixture of different shapes, enemy arrangement, and textures. One frustrating point was when I'd move between rooms and would spawn right into an enemy with no chance to avoid the damage.

Overall, good job!

kawzar says ...
Sep 1, 2016 @ 4:33am

Didn't go through all the game yet, but it looks and feels awesome! Good Job!

Sep 1, 2016 @ 5:34pm

Nice graphics, awesome game! I included it in my compilation video series of Ludum Dare 36 games, if you’d like to take a look :)

SkullPixel says ...
Sep 1, 2016 @ 10:07pm

Nice job so far on your game! The ancient stuff sticking out of the ground looked really cool, at least in my opinion. Before too long I gave up on taking the parts back to the ship and ran off to go blow more stuff up. If there's anything you could improve from what you have here, it would be to A: Not make the player have to tow the parts all the way back, and B: Make the player die more easily. :D
Well done!

euske says ...
Sep 3, 2016 @ 12:27am

Very well made. Hats off for supporting multiple inputs!

rodobodolfo says ...
Sep 6, 2016 @ 2:42am

Wow this was really awesome!! Nice mood! the music is great also. Gamepad movement didnt work for me.

It would be nice if the ship was in the center of the level like a hub it would save a lot of backtracking

g12345 says ...
Sep 6, 2016 @ 12:25pm

This was really nice. Great atmosphere, nice graphics and sound. and the game was nice too.

The things I dont like is that you can sometimes spawn near a monster. Or that the bullets change sometimes, somehow. Or that buttles cant move past holes (at least i think they're holes.) And I almost got stuck between some walls for a while... Also I sometimes clicked outside the browser window... :P

Otherwise, it's a great game. :)

Sep 8, 2016 @ 11:45am

One of the best game's I've played so far. Some remarks, though:

- Taking back parts (the last ones) was getting increasly painful, as you have to move back and forth multiple times.
- Bullets should be allowed to go over hole sprites.
- Turrets should be allowed to fire at any angle. They are to easy to kill at the moment.
- A minimap would be great!

Reiv says ...
Sep 17, 2016 @ 10:42pm

Great music and graphics! They fit really well
Hmm I don't like the fact that you spawn too close to an enemy without the change to avoid damage...
You could include a tracking system for how many parts you own too.
Overall I like it. Such a nice game !

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