Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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I'm not saying it's aliens...

by Boberro - Jam Entry

Pyramids. Were they built by aliens? Or maybe, just maybe they were built by skilled workers, supported by wealthy civilisation?
This game is a proof, that aliens were not able to build pyramids by themselves.

Mouse - look around
WSAD - move UFO
Q E - rotate UFO
R F - move UFO up & down
SPACE - enable/disable anti-gravity beam
Scroll wheel - change beam size
Esc - menu

Use alien holographic display for precision aim.
After you grab building blocks, they will be more or less locked in their position - remember to go up and down!

Some sounds were created using downloaded samples. Following samples were used:
- rock falls with cracking.mp3 (rock_on_ground) - SoundCollectah -
- two large cobblestone blocks (jobel0092) -

Downloads and Links


boarnoah says ...
Aug 29, 2016 @ 11:40pm

Hold down lower collective + forward makes for a nice podrace.

yotam180 says ...
Aug 30, 2016 @ 11:17am

Nicely done! It becomes quite boring after 3 minutes or so, but it's still nice.
Is there a goal in this game? Or just grabbing cubes?

Boberro says ...
Aug 30, 2016 @ 11:57am

there was supposed to be a goal, but I got too distracted with the "hologram" thingy :D

blubberquark says ...
Aug 30, 2016 @ 12:59pm

hmm. I wish I could see under by saucer.

BossHunters says ...
Aug 30, 2016 @ 1:39pm

Nice game world and landscape structure. Have little problem with the camera, but at the end I was able to build my pyramid. I missed a goal such as height of pyramid. The idea of pyramid were build by aliens is funny.

TeamEagle says ...
Aug 30, 2016 @ 2:15pm

Nice models however not much to do in the game

JK5000 says ...
Aug 30, 2016 @ 2:16pm

The game is good, but give it a goal, and I believe it will be so much better. But thank you for making and sharing the game.

Aug 30, 2016 @ 10:31pm

I like the holographic display but some camera control would be helpful too.
Nice concept!

JoJoX says ...
Aug 31, 2016 @ 6:10am

Cool concept. After i broke the prebuild structure trying to add my little cube, i decided to collect some cube and visit the map. It was fun

juaxix says ...
Sep 1, 2016 @ 1:00pm

the hardest part of building an alien pyramid is where you have to make curved faces lol ,fun!

Zeriver says ...
Sep 1, 2016 @ 1:37pm

Neat idea and execution. I like how you can see on the ufo glass part blocks that you can grab. Shame that there isn't some sort of assist when you place blocks on pyramid, for example if you drop block close enough to some spot it gets pulled into right position. BTW lowering ufo and just crashing your pyramid is also pretty entertaining :)

Boberro says ...
Sep 1, 2016 @ 7:15pm

it was supposed to be there, Zeriver, but I got trapped in adding other goodies, some of them never finished and added.

tonynogo says ...
Sep 3, 2016 @ 3:45pm

I'm a bad saucer driver ^^.
It's fun, well done! The idea is surprising ;)

tmpxyz says ...
Sep 5, 2016 @ 11:08am

Love UFO, I hope it rotates in the mid-air.

It could be more funny if you add some sound effect like big truck parking when moving a block;

Also you could add some tension by adding a timer to make player work faster, and make them put block to specified place each time.

Pikby says ...
Sep 6, 2016 @ 12:37am

Fun sandbox game, I personally kinda wished that the UFO would rotate with the mouse instead of using keys since that feels a little more natural. TBH if you added a bunch of random stuff to have fun with it could become a someone interesting sandbox game of just running around in a ufo and messing around with things kinda like goat simulator. All in all it has a lot of potential and i would recommend continuing it.

SamuelSousa says ...
Sep 6, 2016 @ 6:13pm

Now I know who build the pyramids :)

I had fun while playing with it.
The controls were kind of confusing I wasn't able to build anything, bumping into everything seemed more pleasing.

Iseeicy says ...
Sep 7, 2016 @ 12:06am

Wow, how'd you pull off that viewfinder on the UFO? That looks awesome.

Boberro says ...
Sep 7, 2016 @ 10:19am

Iseeicy, render to texture: texture is transparent, has no background alpha, and is set to draw only one layer.
Also, to have it always visible I have two viewports - one for whole game, and other to display the display (on top of normal viewport). This way nothing never obstructs the holo-display.

I also WASTED whole day fine-tuning camera movement and display zoom.

Peni6 says ...
Sep 9, 2016 @ 9:14pm

When I played the camera was far too close to the ship, that said, i could still play a bit. Nice mechanics and a fairly original idea.

axoona says ...
Sep 15, 2016 @ 12:01pm

it's a nice idea and the graphics are quite cool!
Though it would help if you could turn around at 360°, I could only look sideways so I destroyed the piramid while trying to place a cube ;)

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